update sprite generation + update bullet stats

This commit is contained in:
Leonwang4234
2020-11-08 14:35:06 -08:00
parent d133709423
commit 82348d4fff
5 changed files with 27 additions and 13 deletions

View File

@@ -336,6 +336,8 @@ public class UnitTypes implements ContentList{
lightningLength = 7;
lightningLengthRand = 7;
shootEffect = Fx.shootHeal;
//Does not actually do anything; Just here to make stats work
healPercent = 2f;
lightningType = new BulletType(0.0001f, 0f){{
lifetime = Fx.lightning.lifetime;