Fixed crux units being deactivated in sandbox
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@@ -36,7 +36,7 @@ public class Units{
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public static int getCap(Team team){
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//wave team has no cap
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if((team == state.rules.waveTeam && state.rules.waves) || (state.isCampaign() && team == state.rules.waveTeam)){
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if((team == state.rules.waveTeam && !state.rules.pvp) || (state.isCampaign() && team == state.rules.waveTeam)){
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return Integer.MAX_VALUE;
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}
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return state.rules.unitCap + indexer.getExtraUnits(team);
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