Liquid Output Display (#6788)
* Liquid Output Display * hshfhqwehpvoipwjovpwiqffjvpwqenoij0n89f4v123f2v40q9j8hbnwqvceinopjj90cmqwvinv21904uinfhu0bnv9j90h84g bvb8024q3bh80b3498vcfj932ndjqdjponjewopnviqvnifjwp9ghpnewuubgqjiojpdfoekwdckmpqwpkmidpkewpjndqvjwnfnj8132nt345879ytgh342890yu4598yhubn4t9hrj[tevpkofkwemfvewrphojfekpcfoerkfwmvfh23bng0398g9834ifvrfnwurbgiwnwgherhnwenhgpvrnnivjpjnipfqwjniwqfejnipofvniwejpfqjwociomjefjjmvcmj21m4f98v00ngbhegwefgpjroiewjfqfwpiojnmem * Pull to separate function The javadoc description could be different * In case mods have liquid icons larger than 32x32
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@@ -1119,6 +1119,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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/** Draw the block overlay that is shown when a cursor is over the block. */
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public void drawSelect(){
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block.drawOverlay(x, y, rotation);
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}
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public void drawDisabled(){
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