Vanguard starter mech

This commit is contained in:
Anuken
2019-10-13 12:38:14 -04:00
parent 4b7b07460a
commit 8366dfcece

View File

@@ -16,13 +16,13 @@ import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
public class Mechs implements ContentList{
public static Mech base, alpha, delta, tau, omega, dart, javelin, trident, glaive;
public static Mech vanguard, alpha, delta, tau, omega, dart, javelin, trident, glaive;
public static Mech starter;
@Override
public void load(){
base = new Mech("base-mech", false){
vanguard = new Mech("vanguard-ship", true){
{
drillPower = 1;
mineSpeed = 4f;
@@ -34,12 +34,18 @@ public class Mechs implements ContentList{
engineColor = Pal.lightTrail;
cellTrnsY = 1f;
buildPower = 1.2f;
weapon = new Weapon("blaster"){{
weapon = new Weapon("seeker"){{
length = 1.5f;
reload = 20f;
roundrobin = true;
ejectEffect = Fx.shellEjectSmall;
bullet = Bullets.standardCopper;
bullet = new BasicBulletType(){{
homingPower = 5f;
damage = 3f;
bulletWidth = 4f;
bulletHeight = 4f;
}};
}};
}
@@ -395,6 +401,6 @@ public class Mechs implements ContentList{
}
};
starter = base;
starter = vanguard;
}
}