Vanguard starter mech
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@@ -16,13 +16,13 @@ import io.anuke.mindustry.graphics.*;
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import io.anuke.mindustry.type.*;
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public class Mechs implements ContentList{
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public static Mech base, alpha, delta, tau, omega, dart, javelin, trident, glaive;
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public static Mech vanguard, alpha, delta, tau, omega, dart, javelin, trident, glaive;
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public static Mech starter;
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@Override
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public void load(){
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base = new Mech("base-mech", false){
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vanguard = new Mech("vanguard-ship", true){
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{
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drillPower = 1;
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mineSpeed = 4f;
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@@ -34,12 +34,18 @@ public class Mechs implements ContentList{
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engineColor = Pal.lightTrail;
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cellTrnsY = 1f;
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buildPower = 1.2f;
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weapon = new Weapon("blaster"){{
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weapon = new Weapon("seeker"){{
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length = 1.5f;
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reload = 20f;
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roundrobin = true;
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ejectEffect = Fx.shellEjectSmall;
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bullet = Bullets.standardCopper;
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bullet = new BasicBulletType(){{
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homingPower = 5f;
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damage = 3f;
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bulletWidth = 4f;
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bulletHeight = 4f;
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}};
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}};
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}
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@@ -395,6 +401,6 @@ public class Mechs implements ContentList{
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}
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};
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starter = base;
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starter = vanguard;
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}
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}
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