Suppress d/c messages when necessary
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@@ -472,7 +472,7 @@ public class NetServer implements ApplicationListener{
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Call.onPlayerDisconnect(player.id);
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}
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Log.info("&lm[{1}] &lc{0} has disconnected. &lg&fi({2})", player.name, player.uuid, reason);
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if(Config.showConnectMessages.bool()) Log.info("&lm[{1}] &lc{0} has disconnected. &lg&fi({2})", player.name, player.uuid, reason);
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}
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player.remove();
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@@ -620,8 +620,10 @@ public class NetServer implements ApplicationListener{
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player.add();
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player.con.hasConnected = true;
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if(Config.showConnectMessages.bool()) Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Log.info("&lm[{1}] &y{0} has connected. ", player.name, player.uuid);
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if(Config.showConnectMessages.bool()){
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Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Log.info("&lm[{1}] &y{0} has connected. ", player.name, player.uuid);
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}
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if(!Config.motd.string().equalsIgnoreCase("off")){
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player.sendMessage(Config.motd.string());
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