Fixed crashes with team IDs above 127

This commit is contained in:
Anuken
2020-07-03 12:36:12 -04:00
parent 3772b04c6b
commit 843a8c3e56
18 changed files with 48 additions and 68 deletions
+3 -5
View File
@@ -6,7 +6,6 @@ import arc.math.*;
import arc.math.geom.*;
import arc.struct.EnumSet;
import arc.struct.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
@@ -111,11 +110,10 @@ public class BlockIndexer{
}
private GridBits structQuadrant(Team t){
int id = Pack.u(t.id);
if(structQuadrants[id] == null){
structQuadrants[id] = new GridBits(Mathf.ceil(world.width() / (float)quadrantSize), Mathf.ceil(world.height() / (float)quadrantSize));
if(structQuadrants[t.id] == null){
structQuadrants[t.id] = new GridBits(Mathf.ceil(world.width() / (float)quadrantSize), Mathf.ceil(world.height() / (float)quadrantSize));
}
return structQuadrants[id];
return structQuadrants[t.id];
}
/** Updates all the structure quadrants for a newly activated team. */
+11 -11
View File
@@ -68,7 +68,7 @@ public class Pathfinder implements Runnable{
/** Packs a tile into its internal representation. */
private int packTile(Tile tile){
return PathTile.get(tile.cost, tile.getTeamID(), !tile.solid() && tile.floor().drownTime <= 0f, !tile.solid() && tile.floor().isLiquid);
return PathTile.get(tile.cost, (byte)tile.getTeamID(), !tile.solid() && tile.floor().drownTime <= 0f, !tile.solid() && tile.floor().isLiquid);
}
/** Starts or restarts the pathfinding thread. */
@@ -144,9 +144,9 @@ public class Pathfinder implements Runnable{
Core.app.post(() -> {
//remove its used state
if(fieldMap[team.uid] != null){
fieldMap[team.uid].remove(data.target);
fieldMapUsed[team.uid].remove(data.target);
if(fieldMap[team.id] != null){
fieldMap[team.id].remove(data.target);
fieldMapUsed[team.id].remove(data.target);
}
//remove from main thread list
mainList.remove(data);
@@ -180,16 +180,16 @@ public class Pathfinder implements Runnable{
public Tile getTargetTile(Tile tile, Team team, PathTarget target){
if(tile == null) return null;
if(fieldMap[team.uid] == null){
fieldMap[team.uid] = new ObjectMap<>();
fieldMapUsed[team.uid] = new ObjectSet<>();
if(fieldMap[team.id] == null){
fieldMap[team.id] = new ObjectMap<>();
fieldMapUsed[team.id] = new ObjectSet<>();
}
Flowfield data = fieldMap[team.uid].get(target);
Flowfield data = fieldMap[team.id].get(target);
if(data == null){
//if this combination is not found, create it on request
if(fieldMapUsed[team.uid].add(target)){
if(fieldMapUsed[team.id].add(target)){
//grab targets since this is run on main thread
IntSeq targets = target.getPositions(team, new IntSeq());
queue.post(() -> createPath(team, target, targets));
@@ -311,8 +311,8 @@ public class Pathfinder implements Runnable{
//add to main thread's list of paths
Core.app.post(() -> {
mainList.add(path);
if(fieldMap[team.uid] != null){
fieldMap[team.uid].put(target, path);
if(fieldMap[team.id] != null){
fieldMap[team.id].put(target, path);
}
});