Insect/leg unit step sound
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@@ -551,6 +551,10 @@ public class UnitTypes{
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rotateSpeed = 1.5f;
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drownTimeMultiplier = 1.6f;
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stepSound = Sounds.walkerStep;
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stepSoundVolume = 1.1f;
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stepSoundPitch = 0.9f;
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legCount = 4;
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legLength = 14f;
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legBaseOffset = 11f;
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@@ -778,6 +782,10 @@ public class UnitTypes{
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legSpeed = 0.2f;
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ammoType = new PowerAmmoType(2000);
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stepSound = Sounds.walkerStep;
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stepSoundVolume = 0.75f;
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stepSoundPitch = 1.1f;
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legSplashDamage = 32;
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legSplashRange = 30;
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@@ -865,6 +873,8 @@ public class UnitTypes{
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health = 22000;
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armor = 13f;
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lightRadius = 140f;
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stepSound = Sounds.walkerStep;
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stepSoundVolume = 1.1f;
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rotateSpeed = 1.9f;
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@@ -3375,6 +3385,10 @@ public class UnitTypes{
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legMaxLength = 1.3f;
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researchCostMultiplier = 0f;
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stepSound = Sounds.walkerStep;
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stepSoundVolume = 1f;
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stepSoundPitch = 1f;
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abilities.add(new ShieldArcAbility(){{
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region = "tecta-shield";
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radius = 45f;
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@@ -3478,6 +3492,10 @@ public class UnitTypes{
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legStraightness = 0.6f;
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baseLegStraightness = 0.5f;
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stepSound = Sounds.walkerStep;
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stepSoundVolume = 1.1f;
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stepSoundPitch = 0.9f;
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legCount = 8;
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legLength = 30f;
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legForwardScl = 2.1f;
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