Rectangles
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@@ -42,6 +42,7 @@ public class Mechs implements ContentList{
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{
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drillPower = 1;
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mineSpeed = 1.5f;
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mass = 1.2f;
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speed = 0.5f;
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boostSpeed = 0.85f;
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weapon = Weapons.blaster;
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@@ -81,6 +82,7 @@ public class Mechs implements ContentList{
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speed = 0.75f;
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boostSpeed = 0.95f;
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itemCapacity = 15;
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mass = 0.9f;
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armor = 30f;
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weaponOffsetX = -1;
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itemCapacity = 15;
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@@ -115,6 +117,7 @@ public class Mechs implements ContentList{
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itemCapacity = 70;
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weaponOffsetY = -1;
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weaponOffsetX = 1;
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mass = 1.75f;
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speed = 0.44f;
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drag = 0.35f;
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boostSpeed = 0.8f;
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@@ -157,6 +160,7 @@ public class Mechs implements ContentList{
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itemCapacity = 50;
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speed = 0.36f;
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boostSpeed = 0.6f;
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mass = 4f;
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shake = 4f;
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weaponOffsetX = 1;
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weaponOffsetY = 0;
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@@ -233,6 +237,7 @@ public class Mechs implements ContentList{
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speed = 0.11f;
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maxSpeed = 10f;
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drag = 0.01f;
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mass = 2f;
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armor = 5f;
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weapon = Weapons.missiles;
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trailColor = Color.valueOf("d3ddff");
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@@ -287,6 +292,7 @@ public class Mechs implements ContentList{
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speed = 0.12f;
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maxSpeed = 10f;
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drag = 0.035f;
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mass = 2.5f;
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turnCursor = false;
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armor = 20f;
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itemCapacity = 30;
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@@ -309,6 +315,7 @@ public class Mechs implements ContentList{
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speed = 0.32f;
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maxSpeed = 10f;
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drag = 0.06f;
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mass = 3f;
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armor = 30f;
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itemCapacity = 60;
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trailColor = Color.valueOf("feb380");
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@@ -48,6 +48,7 @@ public class UnitTypes implements ContentList{
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maxVelocity = 1.1f;
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speed = 0.2f;
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drag = 0.4f;
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mass = 1.75f;
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range = 40f;
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weapon = Weapons.chainBlaster;
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health = 130;
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@@ -57,7 +58,9 @@ public class UnitTypes implements ContentList{
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maxVelocity = 0.8f;
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speed = 0.18f;
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drag = 0.4f;
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mass = 3f;
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range = 10f;
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hitsize = 8f;
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rotatespeed = 0.1f;
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weapon = Weapons.flamethrower;
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health = 440;
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@@ -67,7 +70,8 @@ public class UnitTypes implements ContentList{
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maxVelocity = 0.8f;
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speed = 0.15f;
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drag = 0.4f;
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mass = 4f;
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mass = 4.5f;
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hitsize = 10f;
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range = 10f;
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rotatespeed = 0.06f;
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weaponOffsetX = 1;
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@@ -89,6 +93,7 @@ public class UnitTypes implements ContentList{
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health = 250;
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speed = 0.2f;
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maxVelocity = 1.4f;
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mass = 3f;
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drag = 0.01f;
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isFlying = true;
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targetAir = false;
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@@ -97,7 +102,7 @@ public class UnitTypes implements ContentList{
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revenant = new UnitType("revenant", Revenant.class, Revenant::new){{
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health = 250;
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mass = 4f;
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mass = 5f;
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hitsize = 12f;
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speed = 0.14f;
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maxVelocity = 1.4f;
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@@ -109,6 +114,7 @@ public class UnitTypes implements ContentList{
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phantom = new UnitType("phantom", Phantom.class, Phantom::new){{
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isFlying = true;
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drag = 0.01f;
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mass = 2f;
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speed = 0.2f;
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maxVelocity = 0.9f;
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range = 70f;
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