From 8550995c4e9f886e702aad35c0689cf268b20fd1 Mon Sep 17 00:00:00 2001 From: Anuken Date: Tue, 10 Mar 2020 19:51:31 -0400 Subject: [PATCH] Fixed compilation --- .../{alpha_bloom.fragment.glsl => alpha_bloom.frag} | 0 .../{alpha_gaussian.fragment.glsl => alpha_gaussian.frag} | 0 .../{alpha_threshold.fragment.glsl => alpha_threshold.frag} | 0 core/assets/bloomshaders/{bloom.fragment.glsl => bloom.frag} | 0 .../bloomshaders/{blurspace.vertex.glsl => blurspace.vert} | 0 .../bloomshaders/{gaussian.fragment.glsl => gaussian.frag} | 0 .../{maskedtreshold.fragment.glsl => maskedtreshold.frag} | 0 .../{screenspace.vertex.glsl => screenspace.vert} | 0 .../bloomshaders/{threshold.fragment.glsl => threshold.frag} | 0 core/src/mindustry/graphics/IndexedRenderer.java | 5 +---- gradle.properties | 2 +- 11 files changed, 2 insertions(+), 5 deletions(-) rename core/assets/bloomshaders/{alpha_bloom.fragment.glsl => alpha_bloom.frag} (100%) rename core/assets/bloomshaders/{alpha_gaussian.fragment.glsl => alpha_gaussian.frag} (100%) rename core/assets/bloomshaders/{alpha_threshold.fragment.glsl => alpha_threshold.frag} (100%) rename core/assets/bloomshaders/{bloom.fragment.glsl => bloom.frag} (100%) rename core/assets/bloomshaders/{blurspace.vertex.glsl => blurspace.vert} (100%) rename core/assets/bloomshaders/{gaussian.fragment.glsl => gaussian.frag} (100%) rename core/assets/bloomshaders/{maskedtreshold.fragment.glsl => maskedtreshold.frag} (100%) rename core/assets/bloomshaders/{screenspace.vertex.glsl => screenspace.vert} (100%) rename core/assets/bloomshaders/{threshold.fragment.glsl => threshold.frag} (100%) diff --git a/core/assets/bloomshaders/alpha_bloom.fragment.glsl b/core/assets/bloomshaders/alpha_bloom.frag similarity index 100% rename from core/assets/bloomshaders/alpha_bloom.fragment.glsl rename to core/assets/bloomshaders/alpha_bloom.frag diff --git a/core/assets/bloomshaders/alpha_gaussian.fragment.glsl b/core/assets/bloomshaders/alpha_gaussian.frag similarity index 100% rename from core/assets/bloomshaders/alpha_gaussian.fragment.glsl rename to core/assets/bloomshaders/alpha_gaussian.frag diff --git a/core/assets/bloomshaders/alpha_threshold.fragment.glsl b/core/assets/bloomshaders/alpha_threshold.frag similarity index 100% rename from core/assets/bloomshaders/alpha_threshold.fragment.glsl rename to core/assets/bloomshaders/alpha_threshold.frag diff --git a/core/assets/bloomshaders/bloom.fragment.glsl b/core/assets/bloomshaders/bloom.frag similarity index 100% rename from core/assets/bloomshaders/bloom.fragment.glsl rename to core/assets/bloomshaders/bloom.frag diff --git a/core/assets/bloomshaders/blurspace.vertex.glsl b/core/assets/bloomshaders/blurspace.vert similarity index 100% rename from core/assets/bloomshaders/blurspace.vertex.glsl rename to core/assets/bloomshaders/blurspace.vert diff --git a/core/assets/bloomshaders/gaussian.fragment.glsl b/core/assets/bloomshaders/gaussian.frag similarity index 100% rename from core/assets/bloomshaders/gaussian.fragment.glsl rename to core/assets/bloomshaders/gaussian.frag diff --git a/core/assets/bloomshaders/maskedtreshold.fragment.glsl b/core/assets/bloomshaders/maskedtreshold.frag similarity index 100% rename from core/assets/bloomshaders/maskedtreshold.fragment.glsl rename to core/assets/bloomshaders/maskedtreshold.frag diff --git a/core/assets/bloomshaders/screenspace.vertex.glsl b/core/assets/bloomshaders/screenspace.vert similarity index 100% rename from core/assets/bloomshaders/screenspace.vertex.glsl rename to core/assets/bloomshaders/screenspace.vert diff --git a/core/assets/bloomshaders/threshold.fragment.glsl b/core/assets/bloomshaders/threshold.frag similarity index 100% rename from core/assets/bloomshaders/threshold.fragment.glsl rename to core/assets/bloomshaders/threshold.frag diff --git a/core/src/mindustry/graphics/IndexedRenderer.java b/core/src/mindustry/graphics/IndexedRenderer.java index cb42b6fe0b..96194c0883 100644 --- a/core/src/mindustry/graphics/IndexedRenderer.java +++ b/core/src/mindustry/graphics/IndexedRenderer.java @@ -60,16 +60,13 @@ public class IndexedRenderer implements Disposable{ updateMatrix(); - program.begin(); - + program.bind(); texture.bind(); program.setUniformMatrix4("u_projTrans", BatchShader.copyTransform(combined)); program.setUniformi("u_texture", 0); mesh.render(program, Gl.triangles, 0, vertices.length / vsize); - - program.end(); } public void setColor(Color color){ diff --git a/gradle.properties b/gradle.properties index 1aeb38a829..1bbf7facaa 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,3 +1,3 @@ org.gradle.daemon=true org.gradle.jvmargs=-Xms256m -Xmx1024m -archash=b8f094ba9916ba5a0ce5b4c9dc0fc3d2d0cf89fd +archash=3c2fae9b66b6affc1ba6701cce19ca9625c5e1b1