Moved bullet FX to ammo type, beginning of weapon rework
This commit is contained in:
@@ -67,7 +67,9 @@ public class DebugFragment implements Fragment {
|
||||
row();
|
||||
new button("death", () -> player.damage(99999, false));
|
||||
row();
|
||||
new button("spawn", () -> new BaseUnit(UnitTypes.scout, Team.red).set(player.x, player.y).add());
|
||||
new button("spawn1", () -> new BaseUnit(UnitTypes.vtol, Team.red).set(player.x, player.y).add());
|
||||
row();
|
||||
new button("spawn2", () -> new BaseUnit(UnitTypes.scout, Team.red).set(player.x, player.y).add());
|
||||
row();
|
||||
}}.end();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user