Changed to use new effects system

This commit is contained in:
Anuken
2017-11-18 20:40:04 -05:00
parent abb6cb9e9f
commit 858791de3b
36 changed files with 678 additions and 504 deletions

View File

@@ -29,6 +29,10 @@ public class Vars{
public static boolean debug = false;
//whether to debug openGL info
public static boolean debugGL = false;
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = false;
//number of save slots-- increasing may lead to layout issues
//TODO named save slots, possibly with a scroll dialog
public static final int saveSlots = 4;