New water textures
@@ -12,7 +12,7 @@ uniform float time;
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varying vec4 v_color;
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varying vec2 v_texCoord;
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void main() {
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void main(){
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vec2 c = v_texCoord.xy;
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Before Width: | Height: | Size: 867 KiB After Width: | Height: | Size: 864 KiB |