New water textures
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@@ -159,39 +159,6 @@ public class Blocks implements ContentList{
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albedo = 0.5f;
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}};
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darksandTaintedWater = new Floor("darksand-tainted-water"){{
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speedMultiplier = 0.75f;
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variants = 0;
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status = StatusEffects.wet;
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statusDuration = 60f;
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liquidDrop = Liquids.water;
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isLiquid = true;
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cacheLayer = CacheLayer.water;
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albedo = 0.5f;
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}};
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sandWater = new Floor("sand-water"){{
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speedMultiplier = 0.8f;
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variants = 0;
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status = StatusEffects.wet;
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statusDuration = 50f;
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liquidDrop = Liquids.water;
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isLiquid = true;
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cacheLayer = CacheLayer.water;
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albedo = 0.5f;
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}};
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darksandWater = new Floor("darksand-water"){{
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speedMultiplier = 0.8f;
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variants = 0;
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status = StatusEffects.wet;
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statusDuration = 50f;
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liquidDrop = Liquids.water;
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isLiquid = true;
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cacheLayer = CacheLayer.water;
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albedo = 0.5f;
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}};
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tar = new Floor("tar"){{
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drownTime = 150f;
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status = StatusEffects.tarred;
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@@ -254,6 +221,24 @@ public class Blocks implements ContentList{
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playerUnmineable = true;
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}};
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darksandTaintedWater = new ShallowLiquid("darksand-tainted-water", Blocks.taintedWater, Blocks.darksand){{
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speedMultiplier = 0.75f;
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statusDuration = 60f;
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albedo = 0.5f;
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}};
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sandWater = new ShallowLiquid("sand-water", Blocks.water, Blocks.sand){{
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speedMultiplier = 0.8f;
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statusDuration = 50f;
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albedo = 0.5f;
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}};
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darksandWater = new ShallowLiquid("darksand-water", Blocks.water, Blocks.darksand){{
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speedMultiplier = 0.8f;
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statusDuration = 50f;
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albedo = 0.5f;
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}};
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holostone = new Floor("holostone"){{
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}};
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