Map-specific locale bundles system (#9199)

* Fix text setting in marker control

* Fix marker and bridge calculation game crashes, minor marker instruction code fixes

* Add privileged desynced client constant global variables

* Remove broken attempt to not initialize client vars on server

* Make @clientLocale variable non-constant, make @server and @client privileged

* WIP Implementation of map-specific locale bundles

* Progress on map locale bundles: add locale data to saves, make objectives use map locales if possible

* Add print formatting and map locale printing to world processors

* 🗿

* Minor map locales dialog ui changes

* Make map locale bundles load when joining multiplayer server

* Remove static declaration of current locale in MapLocales to fix tests failing

* Unify name of localeprint instruction, minor instruction description change, fix map locales incorrectly loading from clipboard

* Fix locale bundles not saving in game state, add  global var, make objective markers use map locale bundles and .mobile properties on mobile devices

* Even more map locales dialog improvements

* Fix english locale picking (when property isn't presented in current locale but english version has it) not working

* Add icon pasting to map locales dialog, minor ui changes

* Fix inconsistent game crash with null text in objectives, define player.locale on game loading (for clientLocale var)

* Change format instruction placeholders to backslash, fix map locales system incorrectly handling default locale

* understood
This commit is contained in:
ApsZoldat
2023-12-02 05:14:10 +03:00
committed by GitHub
parent 2d6e1cdf65
commit 862d3153d9
15 changed files with 1070 additions and 12 deletions

View File

@@ -301,6 +301,27 @@ public class LStatements{
}
}
@RegisterStatement("format")
public static class FormatStatement extends LStatement{
public String value = "\"frog\"";
@Override
public void build(Table table){
field(table, value, str -> value = str).width(0f).growX().padRight(3);
}
@Override
public LInstruction build(LAssembler builder){
return new FormatI(builder.var(value));
}
@Override
public LCategory category(){
return LCategory.io;
}
}
@RegisterStatement("drawflush")
public static class DrawFlushStatement extends LStatement{
public String target = "display1";
@@ -2055,4 +2076,29 @@ public class LStatements{
return LCategory.world;
}
}
@RegisterStatement("localeprint")
public static class LocalePrintStatement extends LStatement{
public String value = "\"name\"";
@Override
public void build(Table table){
field(table, value, str -> value = str).width(0f).growX().padRight(3);
}
@Override
public boolean privileged(){
return true;
}
@Override
public LInstruction build(LAssembler builder){
return new LocalePrintI(builder.var(value));
}
@Override
public LCategory category(){
return LCategory.world;
}
}
}