Two units complete
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@@ -10,7 +10,7 @@ public class ShootHelix extends ShootPattern{
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for(int i = 0; i < shots; i++){
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for(int sign : Mathf.signs){
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handler.shoot(0, 0, 0, firstShotDelay + shotDelay * i,
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b -> b.moveRelative(0f, Mathf.sin(b.time + offset, 2f, mag * sign)));
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b -> b.moveRelative(0f, Mathf.sin(b.time + offset, scl, mag * sign)));
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}
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}
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}
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