Fixed Nuclear Complex gen / Increased damage simulation harshness

This commit is contained in:
Anuken
2020-11-26 21:29:22 -05:00
parent c8b425116e
commit 869c329fbf
5 changed files with 5 additions and 3 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ public class Vars implements Loadable{
/** duration of time between turns in ticks */
public static final float turnDuration = 2 * Time.toMinutes;
/** chance of an invasion per turn, 1 = 100% */
public static final float baseInvasionChance = 1f / 80f;
public static final float baseInvasionChance = 1f / 85f;
/** how many turns have to pass before invasions start */
public static final int invasionGracePeriod = 20;
/** min armor fraction damage; e.g. 0.05 = at least 5% damage */