Fixed Nuclear Complex gen / Increased damage simulation harshness

This commit is contained in:
Anuken
2020-11-26 21:29:22 -05:00
parent c8b425116e
commit 869c329fbf
5 changed files with 5 additions and 3 deletions

View File

@@ -338,9 +338,9 @@ public class SectorDamage{
info.waveDpsSlope = reg.slope;
//enemy units like to aim for a lot of non-essential things, so increase resulting health slightly
info.sumHealth = sumHealth * 1.2f;
info.sumHealth = sumHealth * 1.05f;
//players tend to have longer range units/turrets, so assume DPS is higher
info.sumDps = sumDps * 1.2f;
info.sumDps = sumDps * 1.05f;
info.sumRps = sumRps;
info.wavesSurvived = getWavesSurvived(info);