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@@ -166,7 +166,7 @@ abstract class WeaponsComp implements Teamc, Posc, Rotc, Velc, Statusc{
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Weapon weapon = mount.weapon;
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float baseX = this.x, baseY = this.y;
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boolean delay = weapon.firstShotDelay > 0f;
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boolean delay = weapon.firstShotDelay + weapon.shotDelay > 0f;
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(delay ? weapon.chargeSound : weapon.shootSound).at(x, y, Mathf.random(0.8f, 1.0f));
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