too many things to list

This commit is contained in:
Anuken
2020-10-15 13:44:20 -04:00
parent fb0179da95
commit 86c2fe8805
52 changed files with 665 additions and 117 deletions
@@ -54,7 +54,7 @@ public class HudFragment extends Fragment{
outer:
for(int i = state.wave - 1; i <= state.wave + max; i++){
for(SpawnGroup group : state.rules.spawns){
if(group.effect == StatusEffects.boss && group.getUnitsSpawned(i) > 0){
if(group.effect == StatusEffects.boss && group.getSpawned(i) > 0){
int diff = (i + 2) - state.wave;
//increments at which to warn about incoming guardian
@@ -111,12 +111,10 @@ public class MinimapFragment extends Fragment{
}
public void toggle(){
if(Core.settings.getBool("mapcenter")){
float size = baseSize * zoom * world.width();
float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
panx = (size/2f - player.x() / (world.width() * tilesize) * size) / zoom;
pany = (size*ratio/2f - player.y() / (world.height() * tilesize) * size*ratio) / zoom;
}
float size = baseSize * zoom * world.width();
float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
panx = (size/2f - player.x() / (world.width() * tilesize) * size) / zoom;
pany = (size*ratio/2f - player.y() / (world.height() * tilesize) * size*ratio) / zoom;
shown = !shown;
}
}