Return salvo and swarmer to how they were before shoot changes (#8278)
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@@ -3404,6 +3404,7 @@ public class Blocks{
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reload = 30f;
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inaccuracy = 10f;
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range = 240f;
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consumeAmmoOnce = false;
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size = 2;
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scaledHealth = 300;
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shootSound = Sounds.missile;
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@@ -3466,6 +3467,7 @@ public class Blocks{
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size = 2;
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range = 190f;
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reload = 31f;
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consumeAmmoOnce = false;
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ammoEjectBack = 3f;
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recoil = 3f;
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shake = 1f;
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