Fixed #11278 / FPS limit changes on iOS
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@@ -214,7 +214,7 @@ public abstract class ClientLauncher extends ApplicationCore implements Platform
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public void update(){
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PerfCounter.update.begin();
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int targetfps = Core.settings.getInt("fpscap", 120);
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int targetfps = ios ? 0 : Core.settings.getInt("fpscap", 120);
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boolean changed = lastTargetFps != targetfps && lastTargetFps != -1;
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boolean limitFps = targetfps > 0 && targetfps <= 240;
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