Moved rotation to Building

This commit is contained in:
Anuken
2020-07-29 10:19:07 -04:00
parent 749b9f5b30
commit 8729410cd8
49 changed files with 154 additions and 202 deletions

View File

@@ -113,7 +113,7 @@ public class MapRenderer implements Disposable{
if(wall.rotate){
mesh.draw(idxWall, region,
wx * tilesize + wall.offset, wy * tilesize + wall.offset,
region.getWidth() * Draw.scl, region.getHeight() * Draw.scl, tile.rotdeg() - 90);
region.getWidth() * Draw.scl, region.getHeight() * Draw.scl, tile.build == null ? 0 : tile.build.rotdeg() - 90);
}else{
float width = region.getWidth() * Draw.scl, height = region.getHeight() * Draw.scl;