Moved rotation to Building

This commit is contained in:
Anuken
2020-07-29 10:19:07 -04:00
parent 749b9f5b30
commit 8729410cd8
49 changed files with 154 additions and 202 deletions
@@ -138,7 +138,7 @@ public class OverlayRenderer{
tile.drawSelect();
if(Core.input.keyDown(Binding.rotateplaced) && tile.block().rotate && tile.interactable(player.team())){
control.input.drawArrow(tile.block(), tile.tileX(), tile.tileY(), tile.rotation(), true);
control.input.drawArrow(tile.block(), tile.tileX(), tile.tileY(), tile.rotation, true);
Draw.color(Pal.accent, 0.3f + Mathf.absin(4f, 0.2f));
Fill.square(tile.x, tile.y, tile.block().size * tilesize/2f);
Draw.color();