Merge remote-tracking branch 'origin/master'
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@@ -176,7 +176,8 @@ public class UnitTypes{
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bullet = new ArtilleryBulletType(2f, 20, "shell"){{
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hitEffect = Fx.blastExplosion;
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knockback = 0.8f;
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lifetime = 120f;
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lifetime = 120f - 35f / 2f;
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rangeOverride = 240f;
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width = height = 14f;
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collides = true;
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collidesTiles = true;
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@@ -1676,7 +1677,7 @@ public class UnitTypes{
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ejectEffect = Fx.casing1;
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shootSound = Sounds.shootDuo;
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bullet = new FlakBulletType(4.2f, 3){{
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lifetime = 60f;
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lifetime = 52.5f;
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ammoMultiplier = 4f;
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shootEffect = Fx.shootSmall;
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width = 6f;
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@@ -1700,7 +1701,7 @@ public class UnitTypes{
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bullet = new ArtilleryBulletType(3f, 20, "shell"){{
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hitEffect = Fx.flakExplosion;
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knockback = 0.8f;
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lifetime = 80f;
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lifetime = 73.5f;
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width = height = 11f;
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collidesTiles = false;
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splashDamageRadius = 30f * 0.75f;
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@@ -207,7 +207,7 @@ public class ForceProjector extends Block{
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phaseHeat = Mathf.lerpDelta(phaseHeat, Mathf.num(phaseValid), 0.1f);
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if(phaseValid && !broken && timer(timerUse, phaseUseTime) && efficiency > 0){
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if(phaseValid && !broken && timer(timerUse, phaseUseTime / timeScale) && efficiency > 0){
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consume();
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}
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@@ -98,7 +98,7 @@ public class MendProjector extends Block{
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phaseHeat = Mathf.lerpDelta(phaseHeat, optionalEfficiency, 0.1f);
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if(optionalEfficiency > 0 && timer(timerUse, useTime) && canHeal){
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if(optionalEfficiency > 0 && timer(timerUse, useTime / timeScale) && canHeal){
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consume();
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}
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@@ -139,7 +139,7 @@ public class RegenProjector extends Block{
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anyTargets = targets.contains(b -> b.damaged());
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if(efficiency > 0){
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if((optionalTimer += Time.delta * optionalEfficiency) >= optionalUseTime){
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if((optionalTimer += edelta() * optionalEfficiency) >= optionalUseTime){
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consume();
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optionalTimer = 0f;
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}
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@@ -204,7 +204,7 @@ public class WallCrafter extends Block{
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}
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}, null) * Mathf.lerp(1f, liquidBoostIntensity, hasLiquidBooster ? optionalEfficiency : 0f) * (itemValid ? itemBoostIntensity : 1f);
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if(itemValid && eff * efficiency > 0 && timer(timerUse, boostItemUseTime)){
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if(itemValid && eff * efficiency > 0 && timer(timerUse, boostItemUseTime / timeScale)){
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consume();
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}
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