Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2025-12-31 11:15:35 -05:00
5 changed files with 8 additions and 7 deletions

View File

@@ -176,7 +176,8 @@ public class UnitTypes{
bullet = new ArtilleryBulletType(2f, 20, "shell"){{
hitEffect = Fx.blastExplosion;
knockback = 0.8f;
lifetime = 120f;
lifetime = 120f - 35f / 2f;
rangeOverride = 240f;
width = height = 14f;
collides = true;
collidesTiles = true;
@@ -1676,7 +1677,7 @@ public class UnitTypes{
ejectEffect = Fx.casing1;
shootSound = Sounds.shootDuo;
bullet = new FlakBulletType(4.2f, 3){{
lifetime = 60f;
lifetime = 52.5f;
ammoMultiplier = 4f;
shootEffect = Fx.shootSmall;
width = 6f;
@@ -1700,7 +1701,7 @@ public class UnitTypes{
bullet = new ArtilleryBulletType(3f, 20, "shell"){{
hitEffect = Fx.flakExplosion;
knockback = 0.8f;
lifetime = 80f;
lifetime = 73.5f;
width = height = 11f;
collidesTiles = false;
splashDamageRadius = 30f * 0.75f;

View File

@@ -207,7 +207,7 @@ public class ForceProjector extends Block{
phaseHeat = Mathf.lerpDelta(phaseHeat, Mathf.num(phaseValid), 0.1f);
if(phaseValid && !broken && timer(timerUse, phaseUseTime) && efficiency > 0){
if(phaseValid && !broken && timer(timerUse, phaseUseTime / timeScale) && efficiency > 0){
consume();
}

View File

@@ -98,7 +98,7 @@ public class MendProjector extends Block{
phaseHeat = Mathf.lerpDelta(phaseHeat, optionalEfficiency, 0.1f);
if(optionalEfficiency > 0 && timer(timerUse, useTime) && canHeal){
if(optionalEfficiency > 0 && timer(timerUse, useTime / timeScale) && canHeal){
consume();
}

View File

@@ -139,7 +139,7 @@ public class RegenProjector extends Block{
anyTargets = targets.contains(b -> b.damaged());
if(efficiency > 0){
if((optionalTimer += Time.delta * optionalEfficiency) >= optionalUseTime){
if((optionalTimer += edelta() * optionalEfficiency) >= optionalUseTime){
consume();
optionalTimer = 0f;
}

View File

@@ -204,7 +204,7 @@ public class WallCrafter extends Block{
}
}, null) * Mathf.lerp(1f, liquidBoostIntensity, hasLiquidBooster ? optionalEfficiency : 0f) * (itemValid ? itemBoostIntensity : 1f);
if(itemValid && eff * efficiency > 0 && timer(timerUse, boostItemUseTime)){
if(itemValid && eff * efficiency > 0 && timer(timerUse, boostItemUseTime / timeScale)){
consume();
}