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@@ -1,6 +1,6 @@
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package io.anuke.mindustry.game;
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import io.anuke.arc.util.Bundles;
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import io.anuke.arc.Core;
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public enum Difficulty{
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training(3f, 3f),
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@@ -11,6 +11,7 @@ public class EventType{
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}
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/**Called when the game is first loaded.*/
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public static class GameLoadEvent implements Event{
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}
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@@ -35,10 +36,7 @@ public class EventType{
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}
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}
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/**
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* This event is called from the logic thread.
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* DO NOT INITIALIZE GRAPHICS HERE.
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*/
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/**Called when a game begins and the world is loaded.*/
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public static class WorldLoadEvent implements Event{
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}
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@@ -1,6 +1,6 @@
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package io.anuke.mindustry.game;
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import io.anuke.arc.util.Bundles;
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import io.anuke.arc.Core;
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public enum GameMode{
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waves,
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