Erekir rebalance v5 (#11511)
* werwe * phase scathe + minor tweak to surge scathe * bs changes * yay * scathe bs * 45t * applied correctly now * 343rfe * whatever * a * Idk what I m doing * idk * bs * tecta + titan balance changes * tiny fix * some reverts + cyanosub nerf * oop * better * boring vanq buffs * no, stop * now * -100% build mult * revert tecta nerf * better tecta bvb but -15% dps * armor rend effect * some reverts * more * more * more * avert changes * avert shenanigans * more balance ig * PLEASE FREE ME * more vanq changes * more stuff * flux buff * conquer buff and stuff * I m starting to like this * finally fragOnLastHit fixed * more tecta shield buffs * done * shieldarc json support just in case * revert reflect convex spread * fixes, dont override bullet.type * cleanup + more tecta shield changes * screw it, 0.5 * fix chance to deflect db entry
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@@ -1108,7 +1108,7 @@ ability.armorplate.description = Reduces damage taken while shooting
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ability.shieldarc = Shield Arc
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ability.shieldarc.description = Projects a force shield in an arc that absorbs or deflects bullets, missiles and units
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ability.suppressionfield = Repair Suppression
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ability.suppressionfield.description = Stops nearby repair buildings
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ability.suppressionfield.description = Stops nearby repair buildings and build towers
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ability.energyfield = Energy Field
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ability.energyfield.description = Zaps nearby enemies
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ability.energyfield.healdescription = Zaps nearby enemies and heals allies
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@@ -2544,9 +2544,9 @@ unit.navanax.description = Fires explosive EMP projectiles, dealing significant
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#Erekir
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unit.stell.description = Fires standard bullets at enemy targets.
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unit.locus.description = Fires alternating bullets at enemy targets.
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unit.precept.description = Fires piercing cluster bullets at enemy targets. Less affected by harmful terrain.
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unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. Less affected by harmful terrain.
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unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. Less affected by harmful terrain.
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unit.precept.description = Fires piercing cluster bullets at enemy targets. Less affected by liquid drag
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unit.vanquish.description = Fires large piercing splitting bullets at enemy targets. Less affected by liquid drag.
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unit.conquer.description = Fires large piercing cascades of bullets at enemy targets. Significantly less affected by liquid drag.
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unit.merui.description = Fires long-range artillery at enemy ground targets. Can step over most terrain.
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unit.cleroi.description = Fires dual shells at enemy targets. Targets enemy projectiles with point defense turrets. Can step over most terrain.
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unit.anthicus.description = Fires long-range homing missiles at enemy targets. Can step over most terrain.
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