Somewhat functional base building AI
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@@ -22,6 +22,8 @@ public class Rules{
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public boolean waves;
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/** Whether the enemy AI has infinite resources in most of their buildings and turrets. */
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public boolean enemyCheat;
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/** Whether the enemy AI has infinite resources in their core only. TODO remove */
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public boolean enemyInfiniteResources = true;
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/** Whether the game objective is PvP. Note that this enables automatic hosting. */
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public boolean pvp;
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/** Whether reactors can explode and damage other blocks. */
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@@ -69,6 +71,8 @@ public class Rules{
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/** Whether to draw shadows of blocks at map edges and static blocks.
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* Do not change unless you know exactly what you are doing.*/
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public boolean drawDarkness = true;
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/** EXPERIMENTAL building AI. TODO remove */
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public boolean buildAI = true;
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/** Starting items put in cores */
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public Array<ItemStack> loadout = Array.with(ItemStack.with(Items.copper, 100));
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/** Weather events that occur here. */
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