Bugfixes
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@@ -669,7 +669,7 @@ public class Player extends Unit implements BuilderMinerTrait, ShooterTrait{
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}
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if(dst(moveTarget) <= 2f * Time.delta()){
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if(tapping){
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if(tapping && !isDead()){
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Tile tile = ((TileEntity)moveTarget).tile;
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tile.block().tapped(tile, this);
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}
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