Planet generation noise tweaks
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@@ -51,7 +51,6 @@ public class SteamVent extends Floor{
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parent.drawBase(tile);
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if(checkAdjacent(tile)){
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Mathf.rand.setSeed(tile.pos());
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Draw.rect(variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))], tile.worldx() - tilesize, tile.worldy() - tilesize);
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}
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}
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