This commit is contained in:
Anuken
2020-06-15 18:35:21 -04:00
parent 405d6cf33f
commit 89aec3ac51
4 changed files with 6 additions and 5 deletions

View File

@@ -21,7 +21,7 @@ public enum Gamemode{
rules.attackMode = true;
rules.waves = true;
rules.waveTimer = true;
}, map -> map.teams.contains(state.rules.waveTeam.id) && !map.rules().pvp),
}, map -> map.teams.contains(state.rules.waveTeam.id)),
pvp(rules -> {
rules.pvp = true;
rules.enemyCoreBuildRadius = 600f;

View File

@@ -97,6 +97,8 @@ public class Rules{
public static class TeamRule{
/** Whether to use building AI. */
public boolean ai;
/** TODO Tier of blocks/designs that the AI uses for building. [0, 1]*/
public float aiTier = 0f;
/** If true, blocks don't require power or resources. */
public boolean cheat;
/** If true, resources are not consumed when building. */