Bullet pierceCap fix + Malis + Other fixes
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@@ -128,7 +128,7 @@ public class Rules{
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/** team of the player by default. */
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public Team defaultTeam = Team.sharded;
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/** team of the enemy in waves/sectors. */
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public Team waveTeam = Team.crux;
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public Team waveTeam = Team.malis;
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/** color of clouds that is displayed when the player is landing */
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public Color cloudColor = new Color(0f, 0f, 0f, 0f);
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/** name of the custom mode that this ruleset describes, or null. */
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@@ -31,11 +31,11 @@ public class Team implements Comparable<Team>{
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derelict = new Team(0, "derelict", Color.valueOf("4d4e58")),
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sharded = new Team(1, "sharded", Pal.accent.cpy(),
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Color.valueOf("ffd37f"), Color.valueOf("eab678"), Color.valueOf("d4816b")),
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crux = new Team(2, "crux", Color.valueOf("f25555"),
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malis = new Team(2, "malis", Color.valueOf("f25555"),
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Color.valueOf("fc8e6c"), Color.valueOf("f25555"), Color.valueOf("a04553")),
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green = new Team(3, "green", Color.valueOf("54d67d"), Color.valueOf("96f58c"), Color.valueOf("54d67d"), Color.valueOf("28785c")),
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purple = new Team(4, "purple", Color.valueOf("995bb0"), Color.valueOf("f08dd5"), Color.valueOf("995bb0"), Color.valueOf("312c63")),
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blue = new Team(5, "blue", Color.valueOf("554deb"), Color.valueOf("80aaff"), Color.valueOf("554deb"), Color.valueOf("3f207d"));
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crux = new Team(3, "crux", Color.valueOf("6c87fd"), Color.valueOf("85caf9"), Color.valueOf("6c87fd"), Color.valueOf("3b3392")),
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green = new Team(4, "green", Color.valueOf("54d67d"), Color.valueOf("96f58c"), Color.valueOf("54d67d"), Color.valueOf("28785c")),
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purple = new Team(5, "purple", Color.valueOf("995bb0"), Color.valueOf("f08dd5"), Color.valueOf("995bb0"), Color.valueOf("312c63"));
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static{
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Mathf.rand.setSeed(8);
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@@ -29,7 +29,7 @@ public class Teams{
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public Seq<Unit> bosses = new Seq<>();
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public Teams(){
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active.add(get(Team.crux));
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active.add(get(Team.malis));
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}
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@Nullable
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