Bugfixes
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@@ -731,7 +731,7 @@ public class Blocks implements ContentList{
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rotaryPump = new Pump("rotary-pump"){{
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requirements(Category.liquid, ItemStack.with(Items.copper, 140, Items.lead, 100, Items.silicon, 40, Items.titanium, 70));
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pumpAmount = 0.2f;
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pumpAmount = 0.8f;
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consumes.power(1.50f);
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liquidCapacity = 30f;
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hasPower = true;
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@@ -740,7 +740,7 @@ public class Blocks implements ContentList{
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thermalPump = new Pump("thermal-pump"){{
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requirements(Category.liquid, ItemStack.with(Items.copper, 160, Items.lead, 130, Items.silicon, 60, Items.titanium, 80, Items.thorium, 70));
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pumpAmount = 0.22f;
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pumpAmount = 1.95f;
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consumes.power(0.30f);
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liquidCapacity = 40f;
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hasPower = true;
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@@ -359,6 +359,7 @@ public class Bullets implements ContentList{
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float healPercent = 3f;
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{
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shootEffect = Fx.shootHeal;
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hitEffect = Fx.hitLaser;
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despawnEffect = Fx.hitLaser;
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collidesTeam = true;
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