Machine ambient sounds
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@@ -1608,8 +1608,8 @@ public class Blocks implements ContentList{
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shootDuration = 220f;
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powerUse = 14f;
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shootSound = Sounds.laserbig;
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idleSound = Sounds.beam;
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idleSoundVolume = 2f;
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activeSound = Sounds.beam;
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activeSoundVolume = 2f;
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health = 200 * size * size;
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);
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