Resolve conflicts

# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
This commit is contained in:
Patrick 'Quezler' Mounier
2019-11-12 08:44:26 +01:00
84 changed files with 3281 additions and 2412 deletions

View File

@@ -63,7 +63,7 @@ public class Blocks implements ContentList{
//power
combustionGenerator, thermalGenerator, turbineGenerator, differentialGenerator, rtgGenerator, solarPanel, largeSolarPanel, thoriumReactor,
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower,
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower, diode,
//production
mechanicalDrill, pneumaticDrill, laserDrill, blastDrill, waterExtractor, oilExtractor, cultivator,
@@ -1071,6 +1071,10 @@ public class Blocks implements ContentList{
laserRange = 30f;
}};
diode = new PowerDiode("diode"){{
requirements(Category.power, ItemStack.with(Items.silicon, 10, Items.plastanium, 5, Items.metaglass, 10));
}};
battery = new Battery("battery"){{
requirements(Category.power, ItemStack.with(Items.copper, 4, Items.lead, 20));
consumes.powerBuffered(4000f);

View File

@@ -26,6 +26,7 @@ public class Liquids implements ContentList{
flammability = 1.2f;
explosiveness = 1.2f;
heatCapacity = 0.7f;
barColor = Color.valueOf("6b675f");
effect = StatusEffects.tarred;
}};

View File

@@ -194,7 +194,7 @@ public class Mechs implements ContentList{
@Override
public void updateAlt(Player player){
float scl = 1f - player.shootHeat / 2f;
float scl = 1f - player.shootHeat / 2f*Time.delta();
player.velocity().scl(scl);
}

View File

@@ -215,8 +215,10 @@ public class TechTree implements ContentList{
node(combustionGenerator, () -> {
node(powerNode, () -> {
node(powerNodeLarge, () -> {
node(surgeTower, () -> {
node(diode, () -> {
node(surgeTower, () -> {
});
});
});