Fixed server compile errors, added resupply point block

This commit is contained in:
Anuken
2018-04-30 22:28:47 -04:00
parent 0be49002ba
commit 8a83e0fc1a
19 changed files with 526 additions and 469 deletions
@@ -115,6 +115,7 @@ public class Recipes {
new Recipe(liquid, LiquidBlocks.fluxpump, stack(Items.steel, 10), stack(Items.densealloy, 5)),
new Recipe(units, UnitBlocks.repairPoint, stack(Items.steel, 10)),
new Recipe(units, UnitBlocks.resupplyPoint, stack(Items.steel, 10)),
//new Recipe(units, UnitBlocks.droneFactory, stack(Items.steel, 10)),
//new Recipe(units, UnitBlocks.vtolFactory, stack(Items.steel, 10)),
@@ -86,7 +86,7 @@ public class PowerBlocks {
}},
powernode = new PowerDistributor("powernode"){{
shadow = "powernode-shadow";
shadow = "shadow-round-1";
}},
powernodelarge = new PowerDistributor("powernodelarge"){{
@@ -39,11 +39,12 @@ public class UnitBlocks {
}},
resupplyPoint = new ResupplyPoint("resupplypoint"){{
size = 2;
shadow = "shadow-round-1";
itemCapacity = 30;
}},
repairPoint = new RepairPoint("repairpoint"){{
shadow = "repairpoint-shadow";
shadow = "shadow-round-1";
repairSpeed = 0.1f;
}};
}