Gamemodes removed
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@@ -77,7 +77,6 @@ public class CrashHandler{
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ex(() -> value.addChild("build", new JsonValue(Version.build)));
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ex(() -> value.addChild("net", new JsonValue(fn)));
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ex(() -> value.addChild("server", new JsonValue(fs)));
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ex(() -> value.addChild("gamemode", new JsonValue(Vars.state.mode.name())));
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ex(() -> value.addChild("state", new JsonValue(Vars.state.getState().name())));
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ex(() -> value.addChild("os", new JsonValue(System.getProperty("os.name"))));
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ex(() -> value.addChild("trace", new JsonValue(parseException(e))));
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@@ -11,7 +11,6 @@ import io.anuke.arc.util.Strings;
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import io.anuke.arc.util.serialization.Base64Coder;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.game.GameMode;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.ui.dialogs.FileChooser;
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@@ -51,22 +50,18 @@ public class DesktopPlatform extends Platform{
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DiscordRichPresence presence = new DiscordRichPresence();
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if(!state.is(State.menu)){
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presence.state = Strings.capitalize(state.mode.name());
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presence.state = state.rules.waves ? "Survival" : "Attack";
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if(world.getMap() == null){
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presence.details = "Unknown Map";
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}else if(state.mode.disableWaves){
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}else if(!state.rules.waves){
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presence.details = Strings.capitalize(world.getMap().name);
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}else{
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presence.details = Strings.capitalize(world.getMap().name) + " | Wave " + state.wave;
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presence.largeImageText = "Wave " + state.wave;
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}
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if(state.mode != GameMode.attack){
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presence.state = Strings.capitalize(state.mode.name());
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}else{
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presence.state = unitGroups[players[0].getTeam().ordinal()].size() == 1 ? "1 Unit Active" :
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(unitGroups[players[0].getTeam().ordinal()].size() + " Units Active");
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}
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presence.state = unitGroups[players[0].getTeam().ordinal()].size() == 1 ? "1 Unit Active" :
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(unitGroups[players[0].getTeam().ordinal()].size() + " Units Active");
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if(Net.active()){
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presence.partyMax = 16;
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