Update ForceProjector.java
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@@ -31,7 +31,6 @@ public class ForceProjector extends Block{
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protected float cooldownLiquid = 1.5f;
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protected float cooldownLiquid = 1.5f;
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protected float cooldownBrokenBase = 0.35f;
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protected float cooldownBrokenBase = 0.35f;
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protected float basePowerDraw = 0.2f;
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protected float basePowerDraw = 0.2f;
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protected float powerDamage = 0.1f;
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protected TextureRegion topRegion;
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protected TextureRegion topRegion;
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private static Tile paramTile;
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private static Tile paramTile;
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@@ -73,8 +72,6 @@ public class ForceProjector extends Block{
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super.setStats();
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super.setStats();
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stats.add(BlockStat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
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stats.add(BlockStat.powerUse, basePowerDraw * 60f, StatUnit.powerSecond);
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stats.add(BlockStat.powerDamage, powerDamage, StatUnit.powerUnits);
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stats.add(BlockStat.boostEffect, phaseRadiusBoost / tilesize, StatUnit.blocks);
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stats.add(BlockStat.boostEffect, phaseRadiusBoost / tilesize, StatUnit.blocks);
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}
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}
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