Web compilation fix, new logging, cleanup

This commit is contained in:
Anuken
2018-01-24 18:48:59 -05:00
parent 3900258b6c
commit 8b2f63ecb6
15 changed files with 43 additions and 35 deletions

View File

@@ -5,6 +5,7 @@ import io.anuke.mindustry.Mindustry;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.net.Host;
import io.anuke.mindustry.net.Net;
import io.anuke.ucore.UCore;
import io.anuke.ucore.core.Settings;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.style.Drawable;
@@ -235,7 +236,7 @@ public class JoinDialog extends FloatingDialog {
Vars.ui.showError(Bundles.format("text.connectfail", error));
Vars.ui.loadfrag.hide();
e.printStackTrace();
UCore.error(e);
}
});
}

View File

@@ -6,6 +6,7 @@ import io.anuke.mindustry.core.GameState;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.io.SaveIO;
import io.anuke.mindustry.io.Saves.SaveSlot;
import io.anuke.ucore.UCore;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.scene.ui.ScrollPane;
@@ -173,7 +174,7 @@ public class LoadDialog extends FloatingDialog{
GameState.set(State.playing);
Vars.ui.paused.hide();
}catch(Exception e){
e.printStackTrace();
UCore.error(e);
Vars.ui.paused.hide();
GameState.set(State.menu);
Vars.control.reset();