Misc. in-game UI polish
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@@ -71,7 +71,7 @@ public class Bar extends Element{
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Draw.color();
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BitmapFont font = Core.scene.skin.getFont("default-font");
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BitmapFont font = Core.scene.skin.getFont("default");
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GlyphLayout lay = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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lay.setText(font, name);
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@@ -190,7 +190,7 @@ public class FileChooser extends FloatingDialog{
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GlyphLayout layout = Pools.obtain(GlyphLayout.class, GlyphLayout::new);
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layout.setText(Core.scene.skin.getFont("default-font"), navigation.getText());
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layout.setText(Core.scene.skin.getFont("default"), navigation.getText());
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if(layout.width < navigation.getWidth()){
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navigation.setCursorPosition(0);
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@@ -50,7 +50,7 @@ public class ChatFragment extends Table{
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super();
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setFillParent(true);
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font = scene.skin.getFont("default-font");
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font = scene.skin.getFont("default");
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visible(() -> {
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if(!Net.active() && messages.size > 0){
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@@ -106,7 +106,7 @@ public class ChatFragment extends Table{
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chatfield = new TextField("", new TextField.TextFieldStyle(scene.skin.get(TextField.TextFieldStyle.class)));
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chatfield.setFilter((field, c) -> field.getText().length() < Vars.maxTextLength);
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chatfield.getStyle().background = null;
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chatfield.getStyle().font = scene.skin.getFont("default-font-chat");
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chatfield.getStyle().font = scene.skin.getFont("chat");
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chatfield.getStyle().fontColor = Color.WHITE;
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chatfield.setStyle(chatfield.getStyle());
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