Reactive effect flag
This commit is contained in:
@@ -161,10 +161,12 @@ public class StatusEffects implements ContentList{
|
||||
|
||||
shocked = new StatusEffect("shocked"){{
|
||||
color = Pal.lancerLaser;
|
||||
reactive = true;
|
||||
}};
|
||||
|
||||
blasted = new StatusEffect("blasted"){{
|
||||
color = Color.valueOf("ff795e");
|
||||
reactive = true;
|
||||
}};
|
||||
|
||||
corroded = new StatusEffect("corroded"){{
|
||||
|
||||
@@ -55,10 +55,12 @@ abstract class StatusComp implements Posc, Flyingc{
|
||||
}
|
||||
}
|
||||
|
||||
//otherwise, no opposites found, add direct effect
|
||||
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
|
||||
entry.set(effect, duration);
|
||||
statuses.add(entry);
|
||||
if(!effect.reactive){
|
||||
//otherwise, no opposites found, add direct effect
|
||||
StatusEntry entry = Pools.obtain(StatusEntry.class, StatusEntry::new);
|
||||
entry.set(effect, duration);
|
||||
statuses.add(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void clearStatuses(){
|
||||
|
||||
@@ -25,6 +25,8 @@ public class StatusEffect extends MappableContent{
|
||||
public float effectChance = 0.15f;
|
||||
/** If true, the effect never disappears. */
|
||||
public boolean permanent;
|
||||
/** If true, this effect will only react with other effects and cannot be applied. */
|
||||
public boolean reactive;
|
||||
/** Tint color of effect. */
|
||||
public Color color = Color.white.cpy();
|
||||
/** Effect that happens randomly on top of the affected unit. */
|
||||
|
||||
Reference in New Issue
Block a user