Unit tweaks
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@@ -5,6 +5,7 @@ import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import mindustry.graphics.*;
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public class Effect{
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private static final EffectContainer container = new EffectContainer();
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@@ -75,6 +76,7 @@ public class Effect{
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public void render(int id, Color color, float life, float rotation, float x, float y, Object data){
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container.set(id, color, life, lifetime, rotation, x, y, data);
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Draw.z(ground ? Layer.debris : Layer.effect);
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renderer.get(container);
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Draw.reset();
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}
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