Add marker instruction to world processors (#9087)
* Basic implementation of world processor marker control * Add line marker, some marker control fixes * Add remote for setting markers, add marker writer/reader to TypeIO * Add sides cap to ShapeTextMarker's draw() method * Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs * Cleanup LMarkerControl.java * Remove deleted marker controls from MapObjectives * Marker control method refactor, fix minimap marker rendering * Refactor, proper double comparsion in MapObjectives * Fix line marker's color not changing through world processors
This commit is contained in:
@@ -16,6 +16,7 @@ import mindustry.game.MapObjectives.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.io.*;
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import mindustry.logic.*;
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import mindustry.type.*;
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import mindustry.world.*;
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@@ -60,7 +61,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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ShapeTextMarker::new,
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MinimapMarker::new,
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ShapeMarker::new,
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TextMarker::new
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TextMarker::new,
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LineMarker::new
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);
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}
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@@ -603,6 +605,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public static abstract class ObjectiveMarker{
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/** Makes sure markers are only added once. */
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public transient boolean wasAdded;
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//** Hides the marker, used by world processors */
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public boolean hidden = false;
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/** Called in the overlay draw layer.*/
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public void draw(){}
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@@ -612,6 +616,14 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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public void added(){}
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/** Remove any UI elements, if necessary. */
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public void removed(){}
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/** Control marker with world processor code*/
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case toggleVisibility -> hidden = !hidden;
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case setVisibility -> hidden = ((Math.abs(p1) < 1e-5));
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}
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}
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public void setText(String text, boolean fetch){}
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/** @return The localized type-name of this objective, defaulting to the class simple name without the "Marker" prefix. */
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public String typeName(){
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@@ -673,6 +685,11 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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@Override
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public void draw(){
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if(hidden) return;
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//in case some idiot decides to make 9999999 sides and freeze the game
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int sides = Math.min(this.sides, 200);
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Lines.stroke(3f, Pal.gray);
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Lines.poly(pos.x, pos.y, sides, radius + 1f, rotation);
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Lines.stroke(1f, color);
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@@ -685,6 +702,50 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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WorldLabel.drawAt(fetchedText, pos.x, pos.y + radius + textHeight, Draw.z(), flags, fontSize);
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}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case x -> pos.x = (float)p1 * tilesize;
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case y -> pos.y = (float)p1 * tilesize;
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case pos -> pos.set((float)p1 * tilesize, (float)p2 * tilesize);
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case fontSize -> fontSize = (float)p1;
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case textHeight -> textHeight = (float)p1;
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case labelBackground -> {
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if((Math.abs(p1) >= 1e-5)){
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flags |= WorldLabel.flagBackground;
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}else{
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flags &= ~WorldLabel.flagBackground;
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}
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}
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case labelOutline -> {
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if((Math.abs(p1) >= 1e-5)){
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flags |= WorldLabel.flagOutline;
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}else{
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flags &= ~WorldLabel.flagOutline;
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}
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}
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case labelFlags -> {
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flags = ((Math.abs(p1) >= 1e-5) ? WorldLabel.flagBackground : 0);
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if((Math.abs(p2) >= 1e-5)) flags |= WorldLabel.flagOutline;
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}
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case radius -> radius = (float)p1;
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case rotation -> rotation = (float)p1;
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case shapeSides -> sides = (int)p1;
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case color -> color.set(Tmp.c1.fromDouble(p1));
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default -> super.control(type, p1, p2, p3);
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}
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}
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@Override
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public void setText(String text, boolean fetch){
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this.text = text;
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if(fetch){
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fetchedText = fetchText(this.text);
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}else{
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fetchedText = this.text;
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}
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}
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}
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/** Displays a circle on the minimap. */
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@@ -713,6 +774,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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@Override
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public void drawMinimap(MinimapRenderer minimap){
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if(hidden) return;
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minimap.transform(Tmp.v1.set(pos.x * tilesize, pos.y * tilesize));
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float rad = minimap.scale(radius * tilesize);
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@@ -722,6 +785,19 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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Lines.circle(Tmp.v1.x, Tmp.v1.y, rad * fin);
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Draw.reset();
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}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case x -> pos.x = (int)p1;
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case y -> pos.y = (int)p1;
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case pos -> pos.set((int)p1, (int)p2);
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case radius -> radius = (float)p1;
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case stroke -> stroke = (float)p1;
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case color -> color.set(Tmp.c1.fromDouble(p1));
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default -> super.control(type, p1, p2, p3);
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}
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}
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}
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/** Displays a shape with an outline and color. */
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@@ -746,6 +822,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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@Override
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public void draw(){
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if(hidden) return;
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//in case some idiot decides to make 9999999 sides and freeze the game
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int sides = Math.min(this.sides, 200);
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@@ -764,6 +842,28 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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Draw.reset();
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}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case x -> pos.x = (float)p1 * tilesize;
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case y -> pos.y = (float)p1 * tilesize;
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case pos -> pos.set((float)p1 * tilesize, (float)p2 * tilesize);
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case radius -> radius = (float)p1;
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case rotation -> rotation = (float)p1;
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case stroke -> stroke = (float)p1;
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case shapeSides -> sides = (int)p1;
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case shapeFill -> fill = (Math.abs(p1) >= 1e-5);
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case shapeOutline -> outline = (Math.abs(p1) >= 1e-5);
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case setShape -> {
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sides = (int)p1;
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fill = (Math.abs(p2) >= 1e-5);
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outline = (Math.abs(p3) >= 1e-5);
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}
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case color -> color.set(Tmp.c1.fromDouble(p1));
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default -> super.control(type, p1, p2, p3);
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}
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}
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}
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/** Displays text at a location. */
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@@ -791,12 +891,103 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
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@Override
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public void draw(){
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if(hidden) return;
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if(fetchedText == null){
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fetchedText = fetchText(text);
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}
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WorldLabel.drawAt(fetchedText, pos.x, pos.y, Draw.z(), flags, fontSize);
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}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case x -> pos.x = (float)p1 * tilesize;
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case y -> pos.y = (float)p1 * tilesize;
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case pos -> pos.set((float)p1 * tilesize, (float)p2 * tilesize);
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case fontSize -> fontSize = (float)p1;
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case labelBackground -> {
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if((Math.abs(p1) >= 1e-5)){
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flags |= WorldLabel.flagBackground;
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}else{
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flags &= ~WorldLabel.flagBackground;
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}
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}
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case labelOutline -> {
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if((Math.abs(p1) >= 1e-5)){
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flags |= WorldLabel.flagOutline;
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}else{
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flags &= ~WorldLabel.flagOutline;
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}
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}
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case labelFlags -> {
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flags = ((Math.abs(p1) >= 1e-5) ? WorldLabel.flagBackground : 0);
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if((Math.abs(p2) >= 1e-5)) flags |= WorldLabel.flagOutline;
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}
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default -> super.control(type, p1, p2, p3);
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}
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}
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@Override
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public void setText(String text, boolean fetch){
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this.text = text;
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if(fetch){
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fetchedText = fetchText(this.text);
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}else{
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fetchedText = this.text;
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}
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}
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}
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/** Displays a line from pos1 to pos2. */
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public static class LineMarker extends ObjectiveMarker{
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public @TilePos Vec2 pos1 = new Vec2(), pos2 = new Vec2();
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public float stroke = 1f;
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public boolean outline = true;
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public Color color = Color.valueOf("ffd37f");
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public LineMarker(String text, float x1, float y1, float x2, float y2, float stroke){
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this.stroke = stroke;
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this.pos1.set(x1, y1);
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this.pos2.set(x2, y2);
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}
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public LineMarker(String text, float x1, float y1, float x2, float y2){
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this.pos1.set(x1, y1);
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this.pos2.set(x2, y2);
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}
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public LineMarker(){}
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@Override
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public void control(LMarkerControl type, double p1, double p2, double p3){
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switch(type){
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case x -> pos1.x = (float)p1 * tilesize;
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case y -> pos1.y = (float)p1 * tilesize;
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case pos -> pos1.set((float)p1 * tilesize, (float)p2 * tilesize);
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case endX -> pos2.x = (float)p1 * tilesize;
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case endY -> pos2.y = (float)p1 * tilesize;
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case endPos -> pos2.set((float)p1 * tilesize, (float)p2 * tilesize);
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case stroke -> stroke = (float)p1;
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case shapeOutline -> outline = ((Math.abs(p1) >= 1e-5));
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case color -> color.set(Tmp.c1.fromDouble(p1));
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default -> super.control(type, p1, p2, p3);
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}
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}
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@Override
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public void draw(){
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if(hidden) return;
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if(outline){
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Lines.stroke(stroke + 2f, Pal.gray);
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Lines.line(pos1.x, pos1.y, pos2.x, pos2.y);
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}
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Lines.stroke(stroke, color);
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Lines.line(pos1.x, pos1.y, pos2.x, pos2.y);
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}
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}
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/** For arrays or {@link Seq}s; does not create element rearrangement buttons. */
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@@ -7,6 +7,7 @@ import arc.util.serialization.*;
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import arc.util.serialization.Json.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.graphics.g3d.*;
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import mindustry.io.*;
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import mindustry.type.*;
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@@ -145,6 +146,8 @@ public class Rules{
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public MapObjectives objectives = new MapObjectives();
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/** Flags set by objectives. Used in world processors. */
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public ObjectSet<String> objectiveFlags = new ObjectSet<>();
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/** Markers not linked to objectives. Controlled by world processors. */
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public IntMap<ObjectiveMarker> markers = new IntMap<>();
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/** If true, fog of war is enabled. Enemy units and buildings are hidden unless in radar view. */
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public boolean fog = false;
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/** If fog = true, this is whether static (black) fog is enabled. */
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@@ -258,6 +258,10 @@ public class MinimapRenderer{
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marker.drawMinimap(this);
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}
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});
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for(var marker : state.rules.markers.values()){
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if(marker != null)marker.drawMinimap(this);
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}
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}
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public void drawSpawns(float x, float y, float w, float h, float scaling){
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@@ -118,6 +118,10 @@ public class OverlayRenderer{
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for(var marker : obj.markers) marker.draw();
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});
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for(var marker : state.rules.markers.values()){
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if(marker != null)marker.draw();
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}
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if(player.dead()) return; //dead players don't draw
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InputHandler input = control.input;
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@@ -6,6 +6,7 @@ import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.io.*;
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import arc.util.serialization.*;
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import mindustry.ai.*;
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import mindustry.ai.types.*;
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import mindustry.annotations.Annotations.*;
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@@ -16,6 +17,7 @@ import mindustry.entities.abilities.*;
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import mindustry.entities.bullet.*;
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import mindustry.entities.units.*;
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import mindustry.game.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.gen.*;
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import mindustry.logic.*;
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import mindustry.net.Administration.*;
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@@ -655,6 +657,19 @@ public class TypeIO{
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return JsonIO.read(MapObjectives.class, string);
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}
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public static void writeObjectiveMarker(Writes write, ObjectiveMarker marker){
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String string = JsonIO.json.toJson(marker, MapObjectives.ObjectiveMarker.class);
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byte[] bytes = string.getBytes(charset);
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write.i(bytes.length);
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write.b(bytes);
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}
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public static ObjectiveMarker readObjectiveMarker(Reads read){
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int length = read.i();
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String string = new String(read.b(new byte[length]), charset);
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return JsonIO.read(MapObjectives.ObjectiveMarker.class, string);
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}
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public static void writeVecNullable(Writes write, @Nullable Vec2 v){
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if(v == null){
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write.f(Float.NaN);
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@@ -14,6 +14,7 @@ import mindustry.core.*;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.game.*;
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import mindustry.game.MapObjectives.*;
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import mindustry.game.Teams.*;
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import mindustry.gen.*;
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import mindustry.logic.LogicFx.*;
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@@ -1841,5 +1842,63 @@ public class LExecutor{
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}
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}
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public static class MarkerI implements LInstruction{
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public LMarkerControl type = LMarkerControl.create;
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public int id, p1, p2, p3;
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public MarkerI(LMarkerControl type, int id, int p1, int p2, int p3){
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this.type = type;
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this.id = id;
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this.p1 = p1;
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this.p2 = p2;
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this.p3 = p3;
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}
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public MarkerI(){
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}
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@Override
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public void run(LExecutor exec){
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ObjectiveMarker marker = null;
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if(type == LMarkerControl.create){
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int type = exec.numi(p1);
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if(0 <= type && type < MapObjectives.allMarkerTypes.size){
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marker = MapObjectives.allMarkerTypes.get(type).get();
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if(marker != null){
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state.rules.markers.put(exec.numi(id), marker);
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marker.control(LMarkerControl.pos, exec.num(p2), exec.num(p3), 0);
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}
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}
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return;
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}else if(type == LMarkerControl.remove){
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state.rules.markers.remove(exec.numi(id));
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}else{
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marker = state.rules.markers.get(exec.numi(id));
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}
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if(marker == null) return;
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Var var = exec.var(p1);
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if(!var.isobj){
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marker.control(type, exec.num(p1), exec.num(p2), exec.num(p3));
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}else{
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if(type == LMarkerControl.text){
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marker.setText((exec.obj(p1) != null ? exec.obj(p1).toString() : "null"), true);
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}else if(type == LMarkerControl.flushText){
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marker.setText(exec.textBuffer.toString(), false);
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exec.textBuffer.setLength(0);
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}
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}
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Call.setMarker(exec.numi(id), marker);
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}
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}
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@Remote(called = Loc.server, variants = Variant.both, unreliable = true)
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public static void setMarker(int id, ObjectiveMarker marker){
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state.rules.markers.put(id, marker);
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}
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//endregion
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}
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37
core/src/mindustry/logic/LMarkerControl.java
Normal file
37
core/src/mindustry/logic/LMarkerControl.java
Normal file
@@ -0,0 +1,37 @@
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package mindustry.logic;
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public enum LMarkerControl{
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create("type", "x", "y"),
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remove,
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setVisibility("true/false"),
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toggleVisibility,
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text("text"),
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flushText,
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x("x"),
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y("y"),
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pos("x", "y"),
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endX("x"),
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endY("y"),
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endPos("x", "y"),
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fontSize("size"),
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textHeight("height"),
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labelBackground("true/false"),
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labelOutline("true/false"),
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labelFlags("background", "outline"),
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radius("radius"),
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stroke("stroke"),
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rotation("rotation"),
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shapeSides("sides"),
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shapeFill("true/false"),
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shapeOutline("true/false"),
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setShape("sides", "fill", "outline"),
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color("color");
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public final String[] params;
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public static final LMarkerControl[] all = values();
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LMarkerControl(String... params){
|
||||
this.params = params;
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,7 @@ import arc.util.*;
|
||||
import mindustry.*;
|
||||
import mindustry.annotations.Annotations.*;
|
||||
import mindustry.ctype.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.*;
|
||||
import mindustry.logic.LCanvas.*;
|
||||
@@ -1394,7 +1395,7 @@ public class LStatements{
|
||||
}
|
||||
case ban, unban -> {
|
||||
table.add(" block/unit ");
|
||||
|
||||
|
||||
field(table, value, s -> value = s);
|
||||
}
|
||||
default -> {
|
||||
@@ -1919,4 +1920,86 @@ public class LStatements{
|
||||
return LCategory.world;
|
||||
}
|
||||
}
|
||||
|
||||
@RegisterStatement("marker")
|
||||
public static class MarkerStatement extends LStatement{
|
||||
public LMarkerControl type = LMarkerControl.create;
|
||||
public String id = "0", p1 = "0", p2 = "0", p3 = "0";
|
||||
|
||||
@Override
|
||||
public void build(Table table){
|
||||
rebuild(table);
|
||||
}
|
||||
|
||||
void rebuild(Table table){
|
||||
table.clearChildren();
|
||||
|
||||
table.button(b -> {
|
||||
b.label(() -> type.name());
|
||||
b.clicked(() -> showSelect(b, LMarkerControl.all, type, t -> {
|
||||
type = t;
|
||||
rebuild(table);
|
||||
}, 2, cell -> cell.size(140, 50)));
|
||||
}, Styles.logict, () -> {}).size(190, 40).color(table.color).left().padLeft(2);
|
||||
|
||||
table.add(" marker# ");
|
||||
|
||||
fields(table, id, str -> id = str);
|
||||
|
||||
if(type == LMarkerControl.create){
|
||||
fields(table, type.params[0], p1, v -> p1 = v).padRight(0f).left();
|
||||
table.button(b -> {
|
||||
b.image(Icon.pencilSmall);
|
||||
b.clicked(() -> showSelectTable(b, (t, hide) -> {
|
||||
t.row();
|
||||
t.table(i -> {
|
||||
i.left();
|
||||
int c = 0;
|
||||
for(var gen : MapObjectives.allMarkerTypes){
|
||||
var marker = gen.get();
|
||||
i.button(marker.typeName(), Styles.flatt, () -> {
|
||||
p1 = Integer.toString(MapObjectives.allMarkerTypes.indexOf(gen));
|
||||
rebuild(table);
|
||||
hide.run();
|
||||
}).size(140, 40);
|
||||
|
||||
if(++c % 2 == 0) i.row();
|
||||
}
|
||||
}).colspan(3).width(280f).left();
|
||||
}));
|
||||
}, Styles.logict, () -> {}).size(40f).padLeft(-2).color(table.color);
|
||||
fields(table, type.params[1], p2, v -> p2 = v);
|
||||
fields(table, type.params[2], p3, v -> p3 = v);
|
||||
}else{
|
||||
//Q: why don't you just use arrays for this?
|
||||
//A: arrays aren't as easy to serialize so the code generator doesn't handle them
|
||||
int c = 0;
|
||||
for(int i = 0; i < type.params.length; i++){
|
||||
|
||||
fields(table, type.params[i], i == 0 ? p1 : i == 1 ? p2 : p3, i == 0 ? v -> p1 = v : i == 1 ? v -> p2 = v : v -> p3 = v).width(100f);
|
||||
|
||||
if(++c % 2 == 0) row(table);
|
||||
|
||||
if(i == 3){
|
||||
table.row();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean privileged(){
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LInstruction build(LAssembler builder){
|
||||
return new MarkerI(type, builder.var(id), builder.var(p1), builder.var(p2), builder.var(p3));
|
||||
}
|
||||
|
||||
@Override
|
||||
public LCategory category(){
|
||||
return LCategory.world;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user