Add marker instruction to world processors (#9087)
* Basic implementation of world processor marker control * Add line marker, some marker control fixes * Add remote for setting markers, add marker writer/reader to TypeIO * Add sides cap to ShapeTextMarker's draw() method * Marker instruction code refactor, revert accident auto-formatting, fix marker control bugs * Cleanup LMarkerControl.java * Remove deleted marker controls from MapObjectives * Marker control method refactor, fix minimap marker rendering * Refactor, proper double comparsion in MapObjectives * Fix line marker's color not changing through world processors
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@@ -118,6 +118,10 @@ public class OverlayRenderer{
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for(var marker : obj.markers) marker.draw();
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});
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for(var marker : state.rules.markers.values()){
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if(marker != null)marker.draw();
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}
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if(player.dead()) return; //dead players don't draw
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InputHandler input = control.input;
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