New system for Serpulo sector loss (WIP)
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@@ -892,7 +892,7 @@ public class ApplicationTests{
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logic.reset();
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state.rules.sector = zone.sector;
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world.loadGenerator(zone.generator.map.width, zone.generator.map.height, zone.generator::generate);
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world.loadGenerator(zone.generator.map.width, zone.generator.map.height, tiles -> zone.generator.generate(tiles, new WorldParams()));
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zone.rules.get(state.rules);
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ObjectSet<Item> resources = new ObjectSet<>();
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boolean hasSpawnPoint = false;
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