From 8cdb32e47697b1492669e6db36094b0721e18d5c Mon Sep 17 00:00:00 2001 From: Github Actions Date: Thu, 10 Nov 2022 18:43:12 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 2 ++ core/assets/bundles/bundle_bg.properties | 2 ++ core/assets/bundles/bundle_ca.properties | 2 ++ core/assets/bundles/bundle_cs.properties | 2 ++ core/assets/bundles/bundle_da.properties | 2 ++ core/assets/bundles/bundle_de.properties | 2 ++ core/assets/bundles/bundle_es.properties | 2 ++ core/assets/bundles/bundle_et.properties | 2 ++ core/assets/bundles/bundle_eu.properties | 2 ++ core/assets/bundles/bundle_fi.properties | 2 ++ core/assets/bundles/bundle_fil.properties | 2 ++ core/assets/bundles/bundle_fr.properties | 2 ++ core/assets/bundles/bundle_hu.properties | 2 ++ core/assets/bundles/bundle_id_ID.properties | 2 ++ core/assets/bundles/bundle_it.properties | 2 ++ core/assets/bundles/bundle_ja.properties | 2 ++ core/assets/bundles/bundle_ko.properties | 2 ++ core/assets/bundles/bundle_lt.properties | 2 ++ core/assets/bundles/bundle_nl.properties | 2 ++ core/assets/bundles/bundle_nl_BE.properties | 2 ++ core/assets/bundles/bundle_pl.properties | 2 ++ core/assets/bundles/bundle_pt_BR.properties | 2 ++ core/assets/bundles/bundle_pt_PT.properties | 2 ++ core/assets/bundles/bundle_ro.properties | 2 ++ core/assets/bundles/bundle_ru.properties | 2 ++ core/assets/bundles/bundle_sr.properties | 2 ++ core/assets/bundles/bundle_sv.properties | 2 ++ core/assets/bundles/bundle_th.properties | 2 ++ core/assets/bundles/bundle_tk.properties | 2 ++ core/assets/bundles/bundle_tr.properties | 2 ++ core/assets/bundles/bundle_uk_UA.properties | 2 ++ core/assets/bundles/bundle_vi.properties | 2 ++ core/assets/bundles/bundle_zh_CN.properties | 2 ++ core/assets/bundles/bundle_zh_TW.properties | 2 ++ 34 files changed, 68 insertions(+) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 8d6f2bb949..dc7a46cf66 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index 5f18bcef01..66a184690f 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -781,6 +781,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index bfd2850cc9..d45de6c6cf 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -786,6 +786,8 @@ sector.intersect.description = Els escàners indiquen que el sector rebrà atacs sector.atlas.description = Aquest sector conté diversos tipus de terreny i necessita diferents unitats per a atacar de manera efectiva.\nPotser també caldrà disposar d’unitats millorades per a derrotar les bases enemigues més fortes detectades en aquest sector.\nRecerqueu l’[accent]electrolitzador[] i la [accent]fabricadora de tancs[]. sector.split.description = La presència enemiga mínima al sector el fa ideal per a provar les noves tecnologies de transport. sector.basin.description = {Temporal}\n\nL’últim sector per ara. Considereu de moment que és un repte. S’afegiran més sectors en versions posteriors. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No es detecten nuclis enemics al sector, tot i que és una ruta de transport enemiga important. Hi haurà una gran varietat de forces enemigues.\nProduïu [accent]aliatge electrificable[]. Construïu torretes [accent]Afflict[]. sector.caldera-erekir.description = Descripció temporal. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index ced0ad77af..90625ca56a 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -783,6 +783,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index 26dfcaa833..5f72e73098 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index 7d6c8f2136..78df8bd1b0 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -795,6 +795,8 @@ sector.intersect.description = Unsere Scanner verraten uns, dass dieser Sektor k sector.atlas.description = Wir werden eine Vielfalt von Einheiten brauchen, um mit dem Terrain in diesem Sektor umgehen zu können.\nEs ist möglich, dass auch verbesserte Einheiten nötig sind, um die stärkeren Gegner zu besiegen.\nErforsche den [accent]Electrolyseur[] und den [accent]Panzerverbesserer[]. sector.split.description = Die schwache Gegnerpräsens macht diesen Sektor perfekt zum Testen neuer Transportmittel. sector.basin.description = Viele Gegner wurden in diesem Sektor erkann.\nBaue schnell Einheiten und nehme gegnerische Kerne ein, um einen Stützpunkt aufzubauen. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = Keine gegnerischen Kerne wurde in diesem Sektor erkannt, jedoch ist er Teil von einem wichtigen Transportweg. Erwarte eine Vielfalt an Gegnern.\nStelle Spannungslegierung her[]. Baue [accent]Afflikt[]-Geschütze. sector.caldera-erekir.description = Die Ressourcen in diesem Sektor sind über mehrere Inseln verteilt.\nErforsche und verwende Ressourcentransport mit Drohnen. sector.stronghold.description = Die starke gegnerische Basis in diesem Sektor beschützt signifikante Mengen [accent]Thorium[].\nBenutze dieses, um stärkere Einheiten und Geschütze herzustellen. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 9df7016838..223c559460 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -792,6 +792,8 @@ sector.intersect.description = Los escáneres indican que este sector será atac sector.atlas.description = Este sector contiene terreno variado, por lo que necesitarás unidades variadas para atacar de forma efectiva.\nTambién podrías necesitar unidades mejoradas para lidiar con algunas de las bases enemigas más duras detectadas en esta zona.\nInvestiga el [accent]Electrolizador[] y el [accent]Refabricador de Tanques[]. sector.split.description = La baja actividad enemiga de este sector lo hace ideal para experimentar con nuevas tecnologías de transporte. sector.basin.description = {Temporal}\n\nEl último sector por ahora. Considéralo un nivel de desafío - se añadirán más sectores en futuras versiones. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No se han detectado núcleos enemigos en este sector, a pesar de ser una de sus principales ruta de transporte. Prepárate para confrontar una gran variedad de fuerzas hostiles.\nProduce [accent]aleación eléctrica[]. Construye torretas "[accent]Afflict[]". sector.caldera-erekir.description = WiP Description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 127cd090e6..4b001cfa2c 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index 51d59b8c90..bbc49fcc5e 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -774,6 +774,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index 0d0c2cadc4..8f5fd9393a 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index 3bc76585cb..e18640c3d2 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index 8de01bfa45..9282974f52 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -791,6 +791,8 @@ sector.intersect.description = Les scans montrent que ce secteur sera attaqué s sector.atlas.description = Ce secteur contient des terrains variés et requiert des unités toutes aussi variées pour attaquer efficacement.\nDes unités améliorées peuvent également être nécessaires afin de détruire les bases ennemies les plus difficiles.\nRecherchez l'[accent]électrolyseur[] et le [accent]refabricateur de tanks[]. sector.split.description = La présence faible de l'ennemi dans ce secteur le rend parfait pour tester de nouvelles technologies de transport. sector.basin.description = {Temporaire}\n\nLe dernier secteur pour le moment. Considérez celui-ci comme un défi - plus de secteurs seront ajoutés dans le futur. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index e58b80c5c1..e4deb3cc07 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -781,6 +781,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 998d48f8c9..60638c41a5 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -791,6 +791,8 @@ sector.intersect.description = Pemindai mensugesti bahwa sektor ini akan diseran sector.atlas.description = Sektor ini memiliki dataran yang unik dan akan memerlukan beraneka ragam unit untuk menyerang secara efektif.\nUnit tingkat lanjut dapat diperlukan untuk melewati beberapa markas musuh yang kuat di sekitar sini.\nRiset [accent]Elektroliser[] dan [accent]Refabrikator Tank[]. sector.split.description = Keberadaan musuh yang minim di sektor ini sangat bagus untuk menguji coba teknologi transportasi baru. sector.basin.description = {Temporary}\n\nSektor terakhir untuk saat ini. Anggap ini sebagai level tantangan! +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 2602431e35..0323f200ab 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -779,6 +779,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 233645e142..15af22ae51 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -783,6 +783,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index 50427aae5a..a56efa84a7 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -784,6 +784,8 @@ sector.intersect.description = 정찰 결과 이 지역은 착륙 직후 여러 sector.atlas.description = 이 지역은 각기 다른 지형을 포함하고 있으며, 효과적으로 공격하기 위해서는 다양한 기체가 필요합니다.\n이곳에서 발견된 더 강력한 적의 기지를 통과하기 위해서는 상위 등급의 기체가 필요할 수도 있습니다.\n[accent]전해조[]와 [accent]전차 재조립기[]를 연구하십시오. sector.split.description = 이 지역에 최소한으로 존재하는 적 주둔군은 새로운 운송 기술을 시험하기에 완벽합니다. sector.basin.description = {임시}\n\n현재의 마지막 지역. 이 지역은 도전 레벨입니다 - 이후 릴리즈에서 많은 지역이 더 추가될 예정입니다. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = 적의 중요한 이동 경로이긴 하지만, 해당 구역에선 적의 코어가 감지되지 않았습니다. 다양한 적군을 맞닥뜨릴 것으로 예상됩니다.\n[accent]설금[]을 생산하십시오. 포탑 [accent]어플릭트[]를 건설하십시오. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index bc4cd69615..742089c7e4 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index 18260b0d82..49a9229a9d 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index f79ab634e7..3c28ed332c 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index 4994981709..4b50aea492 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -782,6 +782,8 @@ sector.intersect.description = Skany wskazują na możliwe ataki od razu po wyl sector.atlas.description = Ten sektor zawiera zróżnicowany teren i do skutecznego ataku będzie trzeba użyć różnych jednostek.\nKonieczne może być uzycie ulepszonych jednostek ze względu na silne bazy wroga.\nZbadaj [accent]Elektrolizer[] oraz [accent]Fabrykę Czołgów[]. sector.split.description = Minimalna obecność wroga w tym sektorze czyni go idealnym do testowania nowych technologii transportowych. sector.basin.description = {Tymczasowe}\n\nPóki co to ostatni sektor. Potraktuj to jako wyzwanie - więcej sektorów zostanie dodana w późniejszych wersjach. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = W tym sektorze nie wykryto rdzeni wroga, jednakże jest on ważnym szlakiem transportowym dla wroga. Spodziewaj się różnorodnych przeciwników.\nWyprodukuj [accent]elektrum[]. Zbuduj działka [accent]Cios. sector.caldera-erekir.description = Tymczasowy opis. sector.stronghold.description = Trwają prace nad opisem. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 22d24fd525..86b24e4c4b 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -792,6 +792,8 @@ sector.intersect.description = Scanners sugerem que este setor será atacado de sector.atlas.description = Este setor contém terreno variado e exigirá uma variedade de unidades para atacar de forma eficaz.\nUnidades melhoradas também podem ser necessárias para passar por algumas das bases inimigas mais difíceis detectadas aqui.\nPesquise o [accent]Eletrolisador[] e o [accent]Refrabicador de Tanques[]. sector.split.description = A presença mínima de inimigos neste setor o torna perfeito para testar novas tecnologias de transporte. sector.basin.description = {Temporary}\n\nO último setor por enquanto. Considere isso um nível de desafio - mais setores serão adicionados em novas atualizações. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = Nenhum núcleo inimigo detectado no setor, embora seja uma importante rota de transporte para o inimigo. Espere uma variedade de forças inimigas.\nProduza [accent]liga de surto[]. Construa torretas [accent]Afflict[]. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index e62dcdee65..e8490ab3e5 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 94ac89c40f..5c87493acb 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -783,6 +783,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index 92153ca42e..d737e2891f 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -784,6 +784,8 @@ sector.intersect.description = Сканирование предполагает sector.atlas.description = Местность этого сектора очень разнообразна и потребует различные типы боевых единиц для эффективной атаки.\nУлучшенные боевые единицы также могут понадобиться, чтобы обойти обнаруженные здесь вражеские базы.\nИсследуйте [accent]Электролизер[] и [accent]Рефабрикатор танков[]. sector.split.description = Минимальное вражеское присутствие в этом секторе делает его идеальным для тестирования новой транспортной технологии. sector.basin.description = В этом секторе обнаружено большое вражеское присутствие.\nКак можно скорее произведите боевые единицы и захватите вражеские ядра, чтобы закрепиться в этом регионе. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = Хотя этот сектор является важным транспортным маршрутом для врага, вражеских ядер здесь не обнаружено. Ожидайте разнообразия вражеских сил.\nПроизведите [accent]Кинетический сплав[]. Постройте турели [accent]Страдание[]. sector.caldera-erekir.description = Ресурсы, обнаруженные в этом секторе, разбросаны по нескольким островам.\nИсследуйте и запустите транспортную систему на основе грузовых дронов. sector.stronghold.description = Большая вражеская база в этом секторе охраняет огромные залежи [accent]Тория[].\nИспользуйте его для изучения боевых единиц и турелей более высокого уровня. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index 2309a3bc17..edb1a8890f 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -786,6 +786,8 @@ sector.intersect.description = Preliminarno skeniranje predlaže neprijateljske sector.atlas.description = Ovaj sektor sadrži razne vidove terena i zahteva razve vrste jedinica radi efikasnog sprovođena napada.\nUnapređene jedinice su takođe potrebne da bi se izašlo na kraj sa snažnijim bazama primećenim u sektoru.\nIzuči [accent]Elektrolizator[] i [accent]Refabrikator Tenkova[]. sector.split.description = Minimalno prisustvo neprijatelja čini ovaj sektor savršenim za testiranje novih tehnologija transporta. sector.basin.description = Veliko prisustvo neprijatelja primećeno.\nBrzo proizvedi jedine i uništi neprijateljska jezgra da bi imao osnovu. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = Nema neprijateljskih jezgara u okolini; elem, ovo je bitna transportna ruta za neprijatelja. Očekuj raznovrsnost neprijateljskih jedinica.\nProizvedi [accent]impulsnu leguru[]. Sagradi [accent]Afflict[] platformu. sector.caldera-erekir.description = Resursi primećeni u sektoru su razbačeni na nekoliko ostrva.\nIzuči i pusti u pogon transport zasnovan na dronovima. sector.stronghold.description = Velika neprijateljska baza čuva značajna nalazišta [accent]toriuma[].\nIskoristi ga za stvaranje boljih jedinica i platformi. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 91e35bbf4b..fabe7d04da 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 1749ba9aab..78c5b1001d 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -783,6 +783,8 @@ sector.intersect.description = เครื่องสแกนเสนอว sector.atlas.description = เซ็กเตอร์นี้มีภูมิประเทศที่หลากหลายและจำเป็นจะต้องมียูนิตหลากหลายชนิดเพื่อให้การโจมตีมีประสิทธิภาพ\nยูนิตขั้นสูงอาจจำเป็นเพื่อต่อกรกับฐานทัพศัตรูที่แข็งแกร่งขึ้นในพื้นที่นี้\nวิจัย[accent]เครื่องแยกสลายไฟฟ้า[]และ[accent]เครื่องแปลงสภาพรถถัง[] sector.split.description = จำนวนศัตรูอันน้อยนิดทำให้เป็นเวลาที่เหมาะที่สุดในการทดสอบระบบการขนส่งใหม่ sector.basin.description = {ชั่วคราว}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect a variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = The resources detected in this sector are scattered across several islands.\nResearch and deploy drone-based transportation. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index e3eea99b59..0e220de44e 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -772,6 +772,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index efd9c8ebe9..d65d0115b0 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -783,6 +783,8 @@ sector.intersect.description = Taramalar, bu Sektörün farklı yönlerden salı sector.atlas.description = Bu Sektör, farklı tür saldırılar isteyen dengesiz bir araziden oluşuyor.\nDüşman Üssünü yenebilmek için Geliştirilmiş birimler gerekebilir.\n[accent]Elektolizörü[] ve [accent]Tank Yeniden Yapılandırıcı[] yı araştırmadan bu sektör oldukça zor. sector.split.description = Bu Sektördeki minimal düşman bulunması, bu Sektörü Uşaım Test etmek için oldukça uygun bir yer yapıyor. sector.basin.description = Burda çok sayıda düşman tespit edildi.\nHızlıca birim üret ve üssü ele geçir! UwU +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = Bu üsde düşman merkezi tespit edilemedi, ancak düşman için önemli bir geçiş rotası. Değişik türde birimler geçebilir.\n[accent]Akı[] üret. [accent]Afflict[] turretleri inşaa et. sector.caldera-erekir.description = Bu haritadaki madenler çok sayıda adaya dağılmış durumda.\nDron taşımcılığını aç ve taşıma sistemi kur. sector.stronghold.description = Bu sektörde düşmanlar senin [accent]torium[] almanı engellemek için ellerinden geleni yapıyor!\nOnların HAİN planlarını boz ve teknolojini geliştir. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 76e6ca9670..ebf61d45d3 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -789,6 +789,8 @@ sector.intersect.description = Сканування показує, що цей sector.atlas.description = Цей сектор містить різноманітну місцевість і потребує різноманітних одиниць для ефективної атаки.\nМодернізовані одиниці також можуть знадобитися, щоби подолати деякі складніші бази противника, виявлені тут.\nДослідіть [accent]Електролізер[] і [accent]Танковий рефабрикатор[]. sector.split.description = Мінімальна ворожа присутність в цьому секторі робить його ідеальним для тестування нових транспортних технологій. sector.basin.description = {Тимчасово}\n\nПоки що останній сектор. Вважайте це складним рівнем – у наступному релізі буде додано більше секторів. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect a variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = The resources detected in this sector are scattered across several islands.\nResearch and deploy drone-based transportation. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index a9ea28b91a..09f99d115f 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -783,6 +783,8 @@ sector.intersect.description = Scans suggest that this sector will be attacked f sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index a2e76fb4ef..71fbbad31e 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -794,6 +794,8 @@ sector.intersect.description = 扫描显示,这个区块在着陆后不久将 sector.atlas.description = 这个区块包含各种地形,需要多兵种配合进行有效进攻。\n这里发现的一些更为坚固的敌方基地需要使用高级单位摧毁。\n研究[accent]电解机[]和[accent]坦克重构厂[]。 sector.split.description = 这个区块的敌人数量很少,非常适合测试新的运输技术。 sector.basin.description = 这个区块探测到了大量敌人。\n快速生产单位并攻占敌方核心以在此地立足。 +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = 这个区块虽然是敌人的重要运输路线,但其中未探测到敌方核心。 预计会有各种各样的敌军。\n尽快生产[accent]巨浪合金[]并建造[accent]劫难[]炮塔。 sector.caldera-erekir.description = 这个区块的资源分散在多个岛屿上。\n研究并部署无人机运输。 sector.stronghold.description = 这个区块的敌方基地守卫着大量的[accent]钍[]。\n使用它研究高级单位和炮塔。 diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index bafa2d6f64..43368e5b2e 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -791,6 +791,8 @@ sector.intersect.description = 掃描顯示本區域會在降落後遭受多面 sector.atlas.description = 本地區有多樣地形,建造不同單位以有效進攻。這裡偵測到大型敵方基地,可能需要用升級過的單位突破。\n研究 [accent]電解槽[] 和 [accent]戰車重塑者[]。 sector.split.description = 較少敵軍活動適合本地區測試最新的運輸科技。 sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release. +sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. +sector.peaks.description = The mountainous terrain in this sector make most units useless. Flying units will be required.\nBe aware of enemy anti-air installations. It may be possible to disable some of these installations by targeting their supporting buildings. sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets. sector.caldera-erekir.description = Temporary description. sector.stronghold.description = WiP Description.