Include distance in foreshadow targetting (#5221)

* Include distance in foreshadow targetting

* Divide by larger number
This commit is contained in:
MEEP of Faith
2021-05-07 15:35:58 -07:00
committed by GitHub
parent ac8c81a0d5
commit 8d1a34b652
2 changed files with 3 additions and 2 deletions

View File

@@ -1,6 +1,7 @@
package mindustry.content;
import arc.graphics.*;
import arc.math.*;
import arc.struct.*;
import mindustry.*;
import mindustry.ctype.*;
@@ -1754,7 +1755,7 @@ public class Blocks implements ContentList{
size = 4;
shootCone = 2f;
shootSound = Sounds.railgun;
unitSort = (u, x, y) -> -u.maxHealth;
unitSort = (u, x, y) -> -u.maxHealth + Mathf.dst2(u.x, u.y, x, y) / 6400f;
coolantMultiplier = 0.4f;