Fixed logic finding invalid units
This commit is contained in:
@@ -775,7 +775,7 @@ public class LExecutor{
|
|||||||
|
|
||||||
void find(Ranged b, float range, int sortDir, Team team){
|
void find(Ranged b, float range, int sortDir, Team team){
|
||||||
Units.nearby(team, b.x(), b.y(), range, u -> {
|
Units.nearby(team, b.x(), b.y(), range, u -> {
|
||||||
if(!u.within(b, range)) return;
|
if(!u.within(b, range) || !u.type.targetable) return;
|
||||||
|
|
||||||
boolean valid =
|
boolean valid =
|
||||||
target1.func.get(b.team(), u) &&
|
target1.func.get(b.team(), u) &&
|
||||||
|
|||||||
Reference in New Issue
Block a user