Fixed some crashes

This commit is contained in:
Anuken
2019-08-27 18:25:38 -04:00
parent bd15287420
commit 8d61f3b479
5 changed files with 67 additions and 45 deletions
+9 -5
View File
@@ -61,6 +61,10 @@ public class Map implements Comparable<Map>{
return Vars.mapPreviewDirectory.child(file.nameWithoutExtension() + ".png");
}
public FileHandle cacheFile(){
return Vars.mapPreviewDirectory.child(file.nameWithoutExtension() + "-cache.dat");
}
public void setHighScore(int score){
Core.settings.put("hiscore" + file.nameWithoutExtension(), score);
Vars.data.modified();
@@ -124,11 +128,11 @@ public class Map implements Comparable<Map>{
@Override
public int compareTo(Map map){
int type = -Boolean.compare(custom, map.custom);
if(type != 0){
return type;
}else{
return name().compareTo(map.name());
}
if(type != 0) return type;
int modes = Boolean.compare(Gamemode.pvp.valid(this), Gamemode.pvp.valid(map));
if(modes != 0) return modes;
return name().compareTo(map.name());
}
@Override
+51 -5
View File
@@ -3,14 +3,17 @@ package io.anuke.mindustry.maps;
import io.anuke.arc.*;
import io.anuke.arc.assets.*;
import io.anuke.arc.collection.*;
import io.anuke.arc.collection.IntSet.*;
import io.anuke.arc.files.*;
import io.anuke.arc.function.*;
import io.anuke.arc.graphics.*;
import io.anuke.arc.util.*;
import io.anuke.arc.util.async.*;
import io.anuke.arc.util.io.*;
import io.anuke.arc.util.serialization.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.game.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.io.*;
import io.anuke.mindustry.maps.MapPreviewLoader.*;
import io.anuke.mindustry.maps.filters.*;
@@ -50,6 +53,12 @@ public class Maps{
return maps.find(m -> m.name().equals(name));
}
public Maps(){
Events.on(ClientLoadEvent.class, event -> {
maps.sort();
});
}
/**
* Loads a map from the map folder and returns it. Should only be used for zone maps.
* Does not add this map to the map list.
@@ -299,16 +308,23 @@ public class Maps{
}
public void loadPreviews(){
Core.assets.setLoader(Texture.class, "." + mapExtension, new MapPreviewLoader());
for(Map map : maps){
//try to load preview
if(map.previewFile().exists()){
//this may fail, but calls createNewPreview
Core.assets.load(new AssetDescriptor<>(map.previewFile().path() + "." + mapExtension, Texture.class, new MapPreviewParameter(map))).loaded = t -> map.texture = (Texture)t;
}else{
createNewPreview(map);
Core.app.post(() -> createNewPreview(map));
}
try{
readCache(map);
}catch(Exception ignored){
}
}
}
public void createNewPreview(Map map){
@@ -317,11 +333,41 @@ public class Maps{
//this has to be done synchronously!
Pixmap pix = MapIO.generatePreview(map);
Core.app.post(() -> map.texture = new Texture(pix));
executor.submit(() -> map.previewFile().writePNG(pix));
executor.submit(() -> {
try{
map.previewFile().writePNG(pix);
writeCache(map);
}catch(Exception e){
e.printStackTrace();
}
});
}catch(IOException e){
Log.err("Failed to generate preview!", e);
//TODO create error texture instead?
map.texture = new Texture("zones/nomap.png");
Core.app.post(() -> map.texture = new Texture("zones/nomap.png"));
}
}
private void writeCache(Map map) throws IOException{
try(DataOutputStream stream = new DataOutputStream(map.cacheFile().write(false, Streams.DEFAULT_BUFFER_SIZE))){
stream.write(0);
stream.writeInt(map.spawns);
stream.write(map.teams.size);
IntSetIterator iter = map.teams.iterator();
while(iter.hasNext){
stream.write(iter.next());
}
}
}
private void readCache(Map map) throws IOException{
try(DataInputStream stream = new DataInputStream(map.cacheFile().read(Streams.DEFAULT_BUFFER_SIZE))){
stream.read(); //version
map.spawns = stream.readInt();
int teamsize = stream.readByte();
for(int i = 0; i < teamsize; i++){
map.teams.add(stream.read());
}
}
}
@@ -343,7 +389,7 @@ public class Maps{
}
maps.add(map);
//maps.sort();
maps.sort();
}
private void loadCustomMaps(){