diff --git a/core/src/mindustry/game/Rules.java b/core/src/mindustry/game/Rules.java index a9854a3c81..cdf63cc21a 100644 --- a/core/src/mindustry/game/Rules.java +++ b/core/src/mindustry/game/Rules.java @@ -94,7 +94,7 @@ public class Rules{ public float dropZoneRadius = 300f; /** Time between waves in ticks. */ public float waveSpacing = 2 * Time.toMinutes; - /** Starting wave spacing; if <0, uses waveSpacing * 2. */ + /** Starting wave spacing; if <=0, uses waveSpacing * 2. */ public float initialWaveSpacing = 0f; /** Wave after which the player 'wins'. Used in sectors. Use a value <= 0 to disable. */ public int winWave = 0;