Correct team display on maps
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@@ -79,12 +79,8 @@ public class MapIO{
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CachedTile tile = new CachedTile(){
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@Override
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public void setBlock(Block type){
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//previous state.
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if(build != null && build.block instanceof CoreBlock){
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map.teams.add(build.team.id);
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}
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super.setBlock(type);
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int c = colorFor(block(), Blocks.air, Blocks.air, team());
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if(c != black){
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walls.draw(x, floors.getHeight() - 1 - y, c);
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@@ -104,6 +100,27 @@ public class MapIO{
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world.setGenerating(false);
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}
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@Override
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public void onReadBuilding(){
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//read team colors
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if(tile.build != null){
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int c = tile.build.team.color.rgba8888();
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int size = tile.block().size;
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int offsetx = -(size - 1) / 2;
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int offsety = -(size - 1) / 2;
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for(int dx = 0; dx < size; dx++){
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for(int dy = 0; dy < size; dy++){
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int drawx = tile.x + dx + offsetx, drawy = tile.y + dy + offsety;
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walls.draw(drawx, floors.getHeight() - 1 - drawy, c);
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}
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}
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if(tile.build.block instanceof CoreBlock){
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map.teams.add(tile.build.team.id);
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}
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}
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}
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@Override
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public Tile tile(int index){
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tile.x = (short)(index % map.width);
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